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via Game Development by Dac Saunders
, 1 year ago
An exception has occured while loading asset: objects/creatures/goblin/textures/green/ogre.material
com.jme3.asset.AssetLoadException: An exception has occured while loading asset: objects/creatures/goblin/textures/green/ogre.material at com.jme3.asset.DesktopAssetManager.loadAsset(DesktopAssetManager.java:284) at com.jme3.material.Material.<init>(Material.java:116) at adventure.TownWorld.simpleInitApp(TownWorld.java:338) at com.jme3.app.SimpleApplication.initialize(SimpleApplication.java:225) at com.jme3.system.lwjgl.LwjglAbstractDisplay.initInThread(LwjglAbstractDisplay.java:129) at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:205) at java.lang.Thread.run(Thread.java:679)Caused by: java.io.IOException: Must specify MaterialExtensionSet when loadingOgre3D materials with extended materials at com.jme3.scene.plugins.ogre.MaterialLoader.load(MaterialLoader.java:440) at com.jme3.scene.plugins.ogre.MaterialLoader.load(MaterialLoader.java:465) at com.jme3.asset.DesktopAssetManager.loadAsset(DesktopAssetManager.java:282) ... 6 more