java.lang.RuntimeException: No OpenGL context found in the current thread.

Game Development | Griffy | 4 years ago
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    java.lang.RuntimeException: No OpenGL context found in the current thread.
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    Why cant I use slick-util with image IO and bufferedImage

    Game Development | 4 years ago | Griffy
    java.lang.RuntimeException: No OpenGL context found in the current thread.
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    Root Cause Analysis

    1. java.lang.RuntimeException

      No OpenGL context found in the current thread.

      at org.lwjgl.opengl.GLContext.getCapabilities()
    2. Lighweight Java Game Library
      GL11.glGetError
      1. org.lwjgl.opengl.GLContext.getCapabilities(GLContext.java:124)
      2. org.lwjgl.opengl.GL11.glGetError(GL11.java:1277)
      2 frames
    3. Slick2D game development library
      TextureLoader.getTexture
      1. org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:226)
      2. org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:184)
      3. org.newdawn.slick.opengl.TextureLoader.getTexture(TextureLoader.java:64)
      4. org.newdawn.slick.opengl.TextureLoader.getTexture(TextureLoader.java:24)
      4 frames
    4. game
      Game.main
      1. game.Map.Init(Map.java:34)
      2. game.Game.start(Game.java:17)
      3. game.Game.main(Game.java:63)
      3 frames