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  • java.lang.RuntimeException: No OpenGL context found in the current thread. at org.lwjgl.opengl.GLContext.getCapabilities( at org.lwjgl.opengl.GL11.glDeleteTextures( at com.badlogic.gdx.backends.lwjgl.LwjglGL20.glDeleteTexture( at at at com.badlogic.gdx.assets.AssetManager.unload( at com.badlogic.gdx.assets.AssetManager.clear( at com.badlogic.gdx.assets.AssetManager.dispose(

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