com.badlogic.gdx.utils.GdxRuntimeException: Asset not loaded: back.png

Stack Overflow | David Borges | 5 months ago
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    Error on Java libgdx with AssetsManager

    Stack Overflow | 5 months ago | David Borges
    com.badlogic.gdx.utils.GdxRuntimeException: Asset not loaded: back.png
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    Stack Overflow | 8 months ago | MrCharli3
    com.badlogic.gdx.utils.GdxRuntimeException: Asset not loaded: menu_ui/faded_table.9.png
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    Stack Overflow | 7 months ago | bertvo
    com.badlogic.gdx.utils.GdxRuntimeException: Asset not loaded: bb.pfx
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    GitHub | 7 months ago | bertvanovermeir
    com.badlogic.gdx.utils.GdxRuntimeException: Asset not loaded: bb.pfx
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    GitHub comment 14#221460420

    GitHub | 6 months ago | jasoncarrete5
    com.badlogic.gdx.utils.GdxRuntimeException: Asset not loaded: player.png

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    Root Cause Analysis

    1. com.badlogic.gdx.utils.GdxRuntimeException

      Asset not loaded: back.png

      at com.badlogic.gdx.assets.AssetManager.get()
    2. libGDX Core
      AssetManager.get
      1. com.badlogic.gdx.assets.AssetManager.get(AssetManager.java:144)
      1 frame
    3. com.david.pressme
      GameScreen.render
      1. com.david.pressme.Assets.load(Assets.java:254)
      2. com.david.pressme.GameScreen.render(GameScreen.java:172)
      2 frames
    4. libGDX Core
      Game.render
      1. com.badlogic.gdx.Game.render(Game.java:46)
      1 frame
    5. libGDX LWJGL Backend
      LwjglApplication$1.run
      1. com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:223)
      2. com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:124)
      2 frames