com.badlogic.gdx.utils.GdxRuntimeException: couldn't load file 'wawa.jpg'

Stack Overflow | Cubius | 6 years ago
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Root Cause Analysis

  1. java.io.FileNotFoundException

    data/wawa.jpg

    at android.content.res.AssetManager.openAsset()
  2. Android Platform
    AssetManager.open
    1. android.content.res.AssetManager.openAsset(Native Method)
    2. android.content.res.AssetManager.open(AssetManager.java:314)
    3. android.content.res.AssetManager.open(AssetManager.java:288)
    3 frames
  3. libGDX Android Backend
    AndroidFileHandle.read
    1. com.badlogic.gdx.backends.android.AndroidFileHandle.read(AndroidFileHandle.java:62)
    1 frame
  4. libGDX Core
    Texture.<init>
    1. com.badlogic.gdx.graphics.Pixmap.<init>(Pixmap.java:132)
    2. com.badlogic.gdx.graphics.Texture.<init>(Texture.java:126)
    3. com.badlogic.gdx.graphics.Texture.<init>(Texture.java:104)
    3 frames
  5. com.test.myfirsttriangle
    MyFirstTriangle.create
    1. com.test.myfirsttriangle.MyFirstTriangle.create(MyFirstTriangle.java:29)
    1 frame
  6. libGDX Android Backend
    AndroidGraphics.onSurfaceCreated
    1. com.badlogic.gdx.backends.android.AndroidGraphics.onSurfaceCreated(AndroidGraphics.java:284)
    1 frame
  7. Android Platform
    GLSurfaceView$GLThread.run
    1. android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1348)
    2. android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1118)
    2 frames