com.badlogic.gdx.utils.GdxRuntimeException: Couldn’t parse skinFile | 6 months ago
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    | scene2d changes | 6 months ago com.badlogic.gdx.utils.GdxRuntimeException: Couldn’t parse skinFile
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    Properties of subclasses may have to be referenced in a different way. More on this here:
  3. 0
    Probably you try to create an actor using actorSystem.actorOf(Props(classOf[AnyActor], args...)) where args does not match AnyActor constructor parameters.
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    Root Cause Analysis

    1. java.lang.IllegalArgumentException

      Error parsing XML on line 1 near: { resources: { com.bad

      at com.badlogic.gdx.utils.XmlReader.parse()
    2. libGDX Core
      1. com.badlogic.gdx.utils.XmlReader.parse(
      2. com.badlogic.gdx.utils.XmlReader.parse(
      3. com.badlogic.gdx.utils.XmlReader.parse(
      4. com.badlogic.gdx.utils.XmlReader.parse(
      5. com.badlogic.gdx.scenes.scene2d.ui.Skin.parseSkin(
      5 frames