java.lang.OutOfMemoryError

Failed to allocate a 1638412 byte allocation with 987764 free bytes and 964KB until OOM

Samebug tips4

Try adding these lines to your manifest: "android:hardwareAccelerated="false"" and "android:largeHeap="true"" as it seems to work for some cases. See also this article about handling bitmaps on android's documentation: https://goo.gl/8LVrzp

This was issue #159 in Fresco, and was fixed recently, in v1.3.0.

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Solutions on the web2784

  • via GitHub by Aloneter
    , 11 months ago
    Failed to allocate a 1638412 byte allocation with 987764 free bytes and 964KB until OOM
  • Failed to allocate a 1638412 byte allocation with 55088 free bytes and 53KB until OOM
  • via Stack Overflow by miroslav
    , 1 year ago
    Failed to allocate a 1638412 byte allocation with 326188 free bytes and 318KB until OOM
  • Stack trace

    • java.lang.OutOfMemoryError: Failed to allocate a 1638412 byte allocation with 987764 free bytes and 964KB until OOM at dalvik.system.VMRuntime.newNonMovableArray(Native Method) at android.graphics.Bitmap.nativeCreate(Native Method) at android.graphics.Bitmap.createBitmap(Bitmap.java:842) at android.graphics.Bitmap.createBitmap(Bitmap.java:812) at android.graphics.Bitmap.createBitmap(Bitmap.java:779) at com.facebook.imagepipeline.memory.d.kC(BitmapPool.java:55) at com.facebook.imagepipeline.memory.d.ku(BitmapPool.java:30) at com.facebook.imagepipeline.memory.BasePool.get(BasePool.java:259) at com.facebook.imagepipeline.g.a.a(ArtDecoder.java:137) at com.facebook.imagepipeline.g.a.a(ArtDecoder.java:81) at com.facebook.imagepipeline.decoder.a.a(ImageDecoder.java:128) at com.facebook.imagepipeline.decoder.a.a(ImageDecoder.java:94) at com.facebook.imagepipeline.producers.o$c.c(DecodeProducer.java:194) at com.facebook.imagepipeline.producers.o$c.a(DecodeProducer.java:97) at com.facebook.imagepipeline.producers.p.d(DecodeProducer.java:129) at com.facebook.imagepipeline.producers.JobScheduler.NF(JobScheduler.java:207) at com.facebook.imagepipeline.producers.JobScheduler.a(JobScheduler.java:27) at com.facebook.imagepipeline.producers.ae.run(JobScheduler.java:78) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1112) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:587) at com.facebook.imagepipeline.c.t.run(PriorityThreadFactory.java:43) at java.lang.Thread.run(Thread.java:831)

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