java.lang.NullPointerException

freecol | marioxcc | 8 years ago
  1. 0

    NullPointerException at Building.produceGoods

    freecol | 8 years ago | *anonymous
    java.lang.NullPointerException
  2. 0

    Game freeze on enemy turns

    freecol | 8 years ago | *anonymous
    java.lang.NullPointerException
  3. 0

    Freezees in Turn change, 0.8.0

    freecol | 8 years ago | marioxcc
    java.lang.NullPointerException
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  5. 0

    Game hungs up on Expeditionary Forces turn

    freecol | 8 years ago | *anonymous
    java.lang.NullPointerException
  6. 0

    Learning through experience behaves oddly.

    freecol | 7 years ago | duke2112
    java.lang.NullPointerException

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    Root Cause Analysis

    1. java.lang.NullPointerException

      No message provided

      at net.sf.freecol.common.model.Building.produceGoods()
    2. net.sf.freecol
      AIInGameInputHandler$1.run
      1. net.sf.freecol.common.model.Building.produceGoods(Building.java:483)
      2. net.sf.freecol.common.model.Building.newTurn(Building.java:456)
      3. net.sf.freecol.common.model.Colony.newTurn(Colony.java:1543)
      4. net.sf.freecol.common.model.Player.newTurn(Player.java:2197)
      5. net.sf.freecol.common.model.Game.newTurn(Game.java:865)
      6. net.sf.freecol.server.control.InGameController.nextPlayer(InGameController.java:144)
      7. net.sf.freecol.server.control.InGameController.endTurn(InGameController.java:121)
      8. net.sf.freecol.server.control.InGameInputHandler.endTurn(InGameInputHandler.java:2362)
      9. net.sf.freecol.server.control.InGameInputHandler.access$3500(InGameInputHandler.java:94)
      10. net.sf.freecol.server.control.InGameInputHandler$36.handle(InGameInputHandler.java:314)
      11. net.sf.freecol.server.control.InputHandler$CurrentPlayerNetworkRequestHandler.handle(InputHandler.java:189)
      12. net.sf.freecol.server.control.InputHandler.handle(InputHandler.java:99)
      13. net.sf.freecol.server.networking.DummyConnection.send(DummyConnection.java:83)
      14. net.sf.freecol.server.ai.AIInGameInputHandler$1.run(AIInGameInputHandler.java:212)
      14 frames