java.lang.UnsatisfiedLinkError

C:\Users\Scott\AppData\Local\Temp\libgdxScott\68069333\lwjgl.dll: Can't load IA 32-bit .dll on a AMD 64-bit platform

Samebug tips1

When installing an APK, it automatically extracts the libraries of the right arch type and has them available for System.loadLibrary. But, if you're trying to load a non-standard library, the installer won't know your app has 32bit native code.

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Solutions on the web3140

  • via GitHub by fatalcubez
    , 11 months ago
    C:\Users\Scott\AppData\Local\Temp\libgdxScott\68069333\lwjgl.dll: Can't load IA 32-bit .dll on a AMD 64-bit platform
  • via GitHub by NielsBE
    , 1 year ago
    C:\Users\Encounters\AppData\Local\Temp\myo64.dll: Can't load AMD 64-bit .dll on a IA 32-bit platform
  • C:\Users\Alex\AppData\Local\Temp\myo32.dll: Can't load IA 32-bit .dll on a AMD 64-bit platform
  • Stack trace

    • java.lang.UnsatisfiedLinkError: C:\Users\Scott\AppData\Local\Temp\libgdxScott\68069333\lwjgl.dll: Can't load IA 32-bit .dll on a AMD 64-bit platform at java.lang.ClassLoader$NativeLibrary.load(Native Method) at java.lang.ClassLoader.loadLibrary1(ClassLoader.java:1965) at java.lang.ClassLoader.loadLibrary0(ClassLoader.java:1890) at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1851) at java.lang.Runtime.load0(Runtime.java:795) at java.lang.System.load(System.java:1062) at org.lwjgl.system.Library$1.load(Library.java:25) at org.lwjgl.system.Library$1.load(Library.java:22) at org.lwjgl.system.Library.loadLibrary(Library.java:196) at org.lwjgl.system.Library.loadSystem(Library.java:90) at org.lwjgl.system.Library.<clinit>(Library.java:48) at org.lwjgl.system.MemoryUtil.<clinit>(MemoryUtil.java:56) at org.lwjgl.system.libffi.Closure.<clinit>(Closure.java:57) at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.initializeGlfw(Lwjgl3Application.java:66) at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.<init>(Lwjgl3Application.java:75) at com.fullspectrum.game.desktop.DesktopLauncher.main(DesktopLauncher.java:26)

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