com.badlogic.gdx.utils.GdxRuntimeException: java.lang.NoSuchMethodError: javax.vecmath.Vector3f.div(Ljavax/vecmath/Vector3f;)Ljavax/vecmath/Vector3f;

GitHub | songproducer | 4 months ago
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    Can't build desktop demo El Capitan

    GitHub | 4 months ago | songproducer
    com.badlogic.gdx.utils.GdxRuntimeException: java.lang.NoSuchMethodError: javax.vecmath.Vector3f.div(Ljavax/vecmath/Vector3f;)Ljavax/vecmath/Vector3f;
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    BUG:Can't run the desktop demo

    GitHub | 11 months ago | xirtam-ch
    com.badlogic.gdx.utils.GdxRuntimeException: java.lang.NoSuchMethodError: javax.vecmath.Vector3f.div(Ljavax/vecmath/Vector3f;)Ljavax/vecmath/Vector3f;
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    Mac OSX Yosemite Build Error

    GitHub | 2 years ago | slightfx
    com.badlogic.gdx.utils.GdxRuntimeException: java.lang.NoSuchMethodError: javax.vecmath.Vector3f.div(Ljavax/vecmath/Vector3f;)Ljavax/vecmath/Vector3f;
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    Minecraft Crash on startup.

    minecraftforge.net | 11 months ago
    java.lang.NoSuchMethodError: net.minecraft.client.renderer.block.model.FaceBakery.makeBakedQuad(Ljavax/vecmath/Vector3f;Ljavax/vecmath/Vector3f;Lnet/minecraft/client/renderer/block/model/BlockPartFace;Lnet/minecraft/client/renderer/texture/TextureAtlasSprite;Lnet/minecraft/util/EnumFacing;Lnet/minecraftforge/client/model/ITransformation;Lnet/minecraft/client/renderer/block/model/BlockPartRotation;ZZ)Lnet/minecraft/client/renderer/block/model/BakedQuad;

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    Root Cause Analysis

    1. java.lang.NoSuchMethodError

      javax.vecmath.Vector3f.div(Ljavax/vecmath/Vector3f;)Ljavax/vecmath/Vector3f;

      at com.nilunder.bdx.GameObject.updateLocalScale()
    2. com.nilunder.bdx
      Bdx$ArrayListScenes.add
      1. com.nilunder.bdx.GameObject.updateLocalScale(GameObject.java:679)
      2. com.nilunder.bdx.GameObject.parent(GameObject.java:198)
      3. com.nilunder.bdx.GameObject.parent(GameObject.java:169)
      4. com.nilunder.bdx.Scene.hookParentChild(Scene.java:430)
      5. com.nilunder.bdx.Scene.init(Scene.java:377)
      6. com.nilunder.bdx.Bdx$ArrayListScenes.add(Bdx.java:108)
      6 frames
    3. com.leo.test5
      BdxApp.create
      1. com.leo.test5.BdxApp.create(BdxApp.java:18)
      1 frame
    4. libGDX LWJGL Backend
      LwjglApplication$1.run
      1. com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:147)
      2. com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:124)
      2 frames