com.badlogic.gdx.utils.GdxRuntimeException: Unable to extract LWJGL natives.

Searched on Google with the first line of a JAVA stack trace?

We can recommend more relevant solutions and speed up debugging when you paste your entire stack trace with the exception message. Try a sample exception.

Recommended solutions based on your search

Solutions on the web

via GitHub by songproducer
, 1 year ago
Unable to extract LWJGL natives.
via GitHub by 3xp0n3nt
, 1 year ago
Unable to extract LWJGL natives.
via badlogicgames.com by Unknown author, 1 year ago
via github.com by Unknown author, 1 year ago
via GitHub by songproducer
, 1 year ago
Unable to extract LWJGL natives.
com.badlogic.gdx.utils.GdxRuntimeException: Unable to read file for extraction: liblwjgl.dylib
at com.badlogic.gdx.utils.SharedLibraryLoader.readFile(SharedLibraryLoader.java:126)
at com.badlogic.gdx.backends.lwjgl.LwjglNativesLoader.load(LwjglNativesLoader.java:59)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.(LwjglApplication.java:79)
at com.badlogic.gdx.tools.hiero.Hiero.main(Hiero.java:1544)

Users with the same issue

Samebug visitor profile picture
Unknown user
Once, 1 year ago
Samebug visitor profile picture
Unknown user
Once, 1 year ago
Samebug visitor profile picture
Unknown user
Once, 1 year ago
Samebug visitor profile picture
Unknown user
Once, 1 year ago
Samebug visitor profile picture
Unknown user
Once, 1 year ago

Write tip

Know the solutions? Share your knowledge to help other developers to debug faster.