java.io.NotSerializableException: games.strategy.triplea.delegate.dataObjects.BattleRecords$SerializationProxy

GitHub | RoiEXLab | 8 months ago
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    GitHub | 8 months ago | RoiEXLab
    java.io.NotSerializableException: games.strategy.triplea.delegate.dataObjects.BattleRecords$SerializationProxy
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    java.io.NotSerializableException: games.strategy.triplea.delegate.dataObjects.BattleRecords$SerializationProxy
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Root Cause Analysis

  1. java.io.NotSerializableException

    games.strategy.triplea.delegate.dataObjects.BattleRecords$SerializationProxy

    at java.io.ObjectOutputStream.writeObject0()
  2. Java RT
    ObjectOutputStream.writeObject
    1. java.io.ObjectOutputStream.writeObject0(ObjectOutputStream.java:1184)
    2. java.io.ObjectOutputStream.defaultWriteFields(ObjectOutputStream.java:1548)
    3. java.io.ObjectOutputStream.writeSerialData(ObjectOutputStream.java:1509)
    4. java.io.ObjectOutputStream.writeOrdinaryObject(ObjectOutputStream.java:1432)
    5. java.io.ObjectOutputStream.writeObject0(ObjectOutputStream.java:1178)
    6. java.io.ObjectOutputStream.defaultWriteFields(ObjectOutputStream.java:1548)
    7. java.io.ObjectOutputStream.writeSerialData(ObjectOutputStream.java:1509)
    8. java.io.ObjectOutputStream.writeOrdinaryObject(ObjectOutputStream.java:1432)
    9. java.io.ObjectOutputStream.writeObject0(ObjectOutputStream.java:1178)
    10. java.io.ObjectOutputStream.writeObject(ObjectOutputStream.java:348)
    10 frames
  3. games.strategy.engine
    GameDataUtils.cloneGameData
    1. games.strategy.engine.framework.GameDataManager.writeDelegates(GameDataManager.java:247)
    2. games.strategy.engine.framework.GameDataManager.saveGame(GameDataManager.java:224)
    3. games.strategy.engine.framework.GameDataUtils.cloneGameData(GameDataUtils.java:25)
    3 frames
  4. games.strategy.triplea
    AbstractAI.start
    1. games.strategy.triplea.ai.proAI.ProAI.purchase(ProAI.java:195)
    2. games.strategy.triplea.ai.AbstractAI.start(AbstractAI.java:425)
    2 frames
  5. games.strategy.engine
    AbstractLauncher.lambda$0
    1. games.strategy.engine.framework.ServerGame.waitForPlayerToFinishStep(ServerGame.java:525)
    2. games.strategy.engine.framework.ServerGame.runStep(ServerGame.java:419)
    3. games.strategy.engine.framework.ServerGame.startGame(ServerGame.java:271)
    4. games.strategy.engine.framework.startup.launcher.LocalLauncher.launchInNewThread(LocalLauncher.java:61)
    5. games.strategy.engine.framework.startup.launcher.AbstractLauncher.lambda$0(AbstractLauncher.java:42)
    5 frames
  6. Java RT
    Thread.run
    1. java.lang.Thread.run(Thread.java:745)
    1 frame