com.jogamp.opengl.util.AnimatorBase$UncaughtAnimatorException: com.jogamp.opengl.GLException: Caught IllegalArgumentException: Error compiling shader: ERROR: 0:1: '' :  #version required and missing. ERROR: 0:1: 'attribute' : syntax error: syntax error ERROR: 0:1: '' :  #version required and missing. ERROR: 0:7: 'varying' : syntax error: syntax error  on thread main-AWTAnimator#00

jogamp.org | 6 months ago
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  1. 0

    jogl - JOGL 2.0 (OpenGL/OpenGL-ES) backend for LibGDX | Page 11

    jogamp.org | 6 months ago
    com.jogamp.opengl.util.AnimatorBase$UncaughtAnimatorException: com.jogamp.opengl.GLException: Caught IllegalArgumentException: Error compiling shader: ERROR: 0:1: '' :  #version required and missing. ERROR: 0:1: 'attribute' : syntax error: syntax error ERROR: 0:1: '' :  #version required and missing. ERROR: 0:7: 'varying' : syntax error: syntax error  on thread main-AWTAnimator#00
  2. 0

    Raspberry Pi • View topic - RPi libgdx game development framework

    raspberrypi.org | 6 months ago
    com.jogamp.opengl.util.AnimatorBase$UncaughtAnimatorException: com.jogamp.opengl.GLException: Caught IllegalArgumentException: Error compiling shader: ERROR: 0:1: '' : #version required and missing. ERROR: 0:1: 'attribute' : syntax error: syntax error ERROR: 0:1: '' : #version required and missing. ERROR: 0:7: 'varying' : syntax error: syntax error on thread main-AWTAnimator#00
  3. 0

    GitHub comment 17#203978868

    GitHub | 11 months ago | de-ko
    java.lang.IllegalArgumentException: Error compiling shader: Vertex shader failed to compile with the following errors: ERROR: error(#272) Implicit version number 110 not supported by GL3 forward compatible context ERROR: error(#273) 1 compilation errors. No code generated ...
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  5. 0

    GitHub comment 17#203734076

    GitHub | 11 months ago | de-ko
    java.lang.IllegalArgumentException: Error compiling shader: Vertex shader failed to compile with the following errors: ERROR: error(#272) Implicit version number 110 not supported by GL3 forward compatible context ERROR: error(#273) 1 compilation errors. No code generated Fragment shader failed to compile with the following errors: ERROR: error(#272) Implicit version number 110 not supported by GL3 forward compatible context ERROR: error(#273) 1 compilation errors. No code generated
  6. 0

    Default SpriteBatch shader fails to compile

    GitHub | 1 year ago | ncthbrt
    java.lang.IllegalArgumentException: Error compiling shader: Vertex shader failed to compile with the following errors: ERROR: error(#272) Implicit version number 110 not supported by GL3 forward compatible context ERROR: error(#273) 1 compilation errors. No code generated Fragment shader failed to compile with the following errors: ERROR: error(#272) Implicit version number 110 not supported by GL3 forward compatible context ERROR: error(#273) 1 compilation errors. No code generated

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    Root Cause Analysis

    1. java.lang.IllegalArgumentException

      Error compiling shader: ERROR: 0:1: '' :  #version required and missing. ERROR: 0:1: 'attribute' : syntax error: syntax error ERROR: 0:1: '' :  #version required and missing. ERROR: 0:7: 'varying' : syntax error: syntax error

      at com.badlogic.gdx.graphics.g2d.SpriteBatch.createDefaultShader()
    2. libGDX Core
      SpriteBatch.<init>
      1. com.badlogic.gdx.graphics.g2d.SpriteBatch.createDefaultShader(SpriteBatch.java:157)
      2. com.badlogic.gdx.graphics.g2d.SpriteBatch.<init>(SpriteBatch.java:120)
      3. com.badlogic.gdx.graphics.g2d.SpriteBatch.<init>(SpriteBatch.java:73)
      3 frames
    3. com.mygdx.game
      MyGdxGame.create
      1. com.mygdx.game.MyGdxGame.create(MyGdxGame.java:18)
      1 frame
    4. com.badlogic.gdx
      JoglGraphics.init
      1. com.badlogic.gdx.backends.jogamp.JoglGraphics.init(JoglGraphics.java:88)
      1 frame
    5. JOGL
      Animator$MainLoop.run
      1. jogamp.opengl.GLDrawableHelper.init(GLDrawableHelper.java:641)
      2. jogamp.opengl.GLDrawableHelper.init(GLDrawableHelper.java:663)
      3. jogamp.opengl.GLAutoDrawableBase$1.run(GLAutoDrawableBase.java:430)
      4. jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1275)
      5. jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:1131)
      6. com.jogamp.newt.opengl.GLWindow.display(GLWindow.java:680)
      7. com.jogamp.opengl.util.AWTAnimatorImpl.display(AWTAnimatorImpl.java:77)
      8. com.jogamp.opengl.util.AnimatorBase.display(AnimatorBase.java:451)
      9. com.jogamp.opengl.util.Animator$MainLoop.run(Animator.java:198)
      9 frames
    6. Java RT
      Thread.run
      1. java.lang.Thread.run(Thread.java:745)
      1 frame