java.lang.IllegalArgumentException: Error compiling shader: Vertex shader failed to compile with the following errors: ERROR: error(#272) Implicit version number 110 not supported by GL3 forward compatible context ERROR: error(#273) 1 compilation errors.  No code generated Fragment shader failed to compile with the following errors: ERROR: error(#272) Implicit version number 110 not supported by GL3 forward compatible context ERROR: error(#273) 1 compilation errors.  No code generated

badlogicgames.com | 4 months ago
  1. 0

    Badlogic Games • View topic - Fix: "version number 110 not supported by GL3"

    badlogicgames.com | 4 months ago
    java.lang.IllegalArgumentException: Error compiling shader: Vertex shader failed to compile with the following errors: ERROR: error(#272) Implicit version number 110 not supported by GL3 forward compatible context ERROR: error(#273) 1 compilation errors.  No code generated Fragment shader failed to compile with the following errors: ERROR: error(#272) Implicit version number 110 not supported by GL3 forward compatible context ERROR: error(#273) 1 compilation errors.  No code generated
  2. 0

    Badlogic Games • View topic - OpenGL/VertexShader problem after new video card.

    badlogicgames.com | 4 months ago
    java.lang.IllegalArgumentException: Error compiling shader: Vertex shader failed to compile with the following errors: ERROR: error(#272) Implicit version number 110 not supported by GL3 forward compatible context ERROR: error(#273) 1 compilation errors.  No code generated Fragment shader failed to compile with the following errors: ERROR: error(#272) Implicit version number 110 not supported by GL3 forward compatible context ERROR: error(#273) 1 compilation errors.  No code generated
  3. 0

    Create SpriteBatch throw IllegalArgumentException

    Stack Overflow | 1 year ago | Nathan
    java.lang.IllegalArgumentException: Error compiling shader: Vertex shader(s) failed to link, fragment shader(s) failed to link. ERROR: error(#275) Symbol 'v_texCoords' is defined with 2 different types between two stages ERROR: error(#275) Symbol 'v_texCoords' is defined with 2 different types between two stages
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  5. 0

    libgdx - How to prevent crashing when create shader on some devices

    Stack Overflow | 11 months ago | Nathan
    java.lang.IllegalArgumentException: Error compiling shader: Vertex shader failed to compile with the following errors: Fragment shader failed to compile with the following errors: at com.badlogic.gdx.graphics.g2d.SpriteBatch.createDefaultShader(SpriteBatch.java:157)
  6. 0

    GitHub comment 17#203978868

    GitHub | 8 months ago | de-ko
    java.lang.IllegalArgumentException: Error compiling shader: Vertex shader failed to compile with the following errors: ERROR: error(#272) Implicit version number 110 not supported by GL3 forward compatible context ERROR: error(#273) 1 compilation errors. No code generated ...

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    Root Cause Analysis

    1. java.lang.IllegalArgumentException

      Error compiling shader: Vertex shader failed to compile with the following errors: ERROR: error(#272) Implicit version number 110 not supported by GL3 forward compatible context ERROR: error(#273) 1 compilation errors.  No code generated Fragment shader failed to compile with the following errors: ERROR: error(#272) Implicit version number 110 not supported by GL3 forward compatible context ERROR: error(#273) 1 compilation errors.  No code generated

      at com.badlogic.gdx.graphics.g2d.SpriteBatch.createDefaultShader()
    2. libGDX Core
      SpriteBatch.<init>
      1. com.badlogic.gdx.graphics.g2d.SpriteBatch.createDefaultShader(SpriteBatch.java:154)
      2. com.badlogic.gdx.graphics.g2d.SpriteBatch.<init>(SpriteBatch.java:117)
      3. com.badlogic.gdx.graphics.g2d.SpriteBatch.<init>(SpriteBatch.java:74)
      3 frames
    3. com.zkiller.com
      GameScreen.create
      1. com.zkiller.com.GameScreen.create(GameScreen.java:22)
      1 frame