com.badlogic.gdx.utils.GdxRuntimeException: Error reading file: tileset packfile (Internal)

badlogicgames.com | 6 months ago
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    badlogicgames.com | 6 months ago
    com.badlogic.gdx.utils.GdxRuntimeException: Error reading file: tileset packfile (Internal)
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    Root Cause Analysis

    1. com.badlogic.gdx.utils.GdxRuntimeException

      Error reading file: tileset packfile (Internal)

      at com.badlogic.gdx.backends.android.AndroidFileHandle.read()
    2. libGDX Android Backend
      AndroidFileHandle.read
      1. com.badlogic.gdx.backends.android.AndroidFileHandle.read(AndroidFileHandle.java:68)
      1 frame
    3. libGDX Core
      TextureAtlas.<init>
      1. com.badlogic.gdx.graphics.g2d.TextureAtlas.<init>(TextureAtlas.java:91)
      1 frame
    4. com.badlogic.gdx
      TileAtlas.<init>
      1. com.badlogic.gdx.graphics.g2d.tiled.TileAtlas.<init>(TileAtlas.java:53)
      1 frame
    5. com.example.jumpertutorial
      JumperTutorial.create
      1. com.example.jumpertutorial.TiledMapHelper.loadMap(TiledMapHelper.java:140)
      2. com.example.jumpertutorial.JumperTutorial.create(JumperTutorial.java:112)
      2 frames
    6. libGDX Android Backend
      AndroidGraphics.onSurfaceChanged
      1. com.badlogic.gdx.backends.android.AndroidGraphics.onSurfaceChanged(AndroidGraphics.java:273)
      1 frame
    7. Android Platform
      GLSurfaceView$GLThread.run
      1. android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1381)
      2. android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1138)
      2 frames