com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load file: res/maps/map1.tileset.png

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Couldn't load file: res/maps/map1.tileset.png
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com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load file: res/maps/map1.tileset.png
at com.badlogic.gdx.graphics.g2d.Gdx2DPixmap.(Gdx2DPixmap.java:57)
at com.badlogic.gdx.graphics.Pixmap.(Pixmap.java:138)
at com.badlogic.gdx.graphics.glutils.FileTextureData.prepare(FileTextureData.java:64)
at com.badlogic.gdx.graphics.Texture.load(Texture.java:175)
at com.badlogic.gdx.graphics.Texture.create(Texture.java:159)
at com.badlogic.gdx.graphics.Texture.(Texture.java:133)
at com.badlogic.gdx.graphics.Texture.(Texture.java:126)
at com.badlogic.gdx.maps.tiled.TmxMapLoader.load(TmxMapLoader.java:109)
at com.dimecoingames.light.map.LightMap.create(LightMap.java:79)
at com.dimecoingames.light.game.LightWorld.setupMap(LightWorld.java:473)
at com.dimecoingames.light.game.LightWorld.update(LightWorld.java:230)
at com.dimecoingames.light.game.GameStateMain.update(GameStateMain.java:92)
at com.powerengine2a.PowerEngineG.Main.PowerEngine.update(PowerEngine.java:334)
at com.powerengine2a.PowerEngineG.Main.PowerEngine.render(PowerEngine.java:343)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:202)

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