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java.lang.OutOfMemoryError: Direct buffer memory at java.nio.Bits.reserveMemory(Unknown Source) at java.nio.DirectByteBuffer.<init>(Unknown Source) at java.nio.ByteBuffer.allocateDirect(Unknown Source) at org.lwjgl.BufferUtils.createByteBuffer(BufferUtils.java:60) at paulscode.sound.libraries.ChannelLWJGLOpenAL.<init>(SourceFile:245) at paulscode.sound.libraries.LibraryLWJGLOpenAL.createChannel(SourceFile:299) at paulscode.sound.Library.init(SourceFile:253) at paulscode.sound.libraries.LibraryLWJGLOpenAL.init(SourceFile:217) at paulscode.sound.SoundSystem.CommandNewLibrary(SourceFile:1489) at paulscode.sound.SoundSystem.CommandQueue(SourceFile:2362) at paulscode.sound.CommandThread.run(SourceFile:121)