java.lang.NoClassDefFoundError: Failed resolution of: Lcom/badlogic/gdx/pay/PurchaseSystem;

GitHub | zfreeds | 3 months ago
  1. 0

    GitHub comment 114#242509056

    GitHub | 3 months ago | zfreeds
    java.lang.NoClassDefFoundError: Failed resolution of: Lcom/badlogic/gdx/pay/PurchaseSystem;
  2. 0

    Fatal error: java.lang.NoClassDefFoundError: Failed resolution of: Lcom/nineoldandroids/view/ViewHelper;

    GitHub | 8 months ago | Informatheus
    java.lang.NoClassDefFoundError: Failed resolution of: Lcom/nineoldandroids/view/ViewHelper;
  3. 0

    can not find class

    GitHub | 1 year ago | carl1990
    java.lang.NoClassDefFoundError: Failed resolution of: Lcom/squareup/okhttp/HttpResponseCache;
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  5. 0

    Glide with okhttp3 integration java.lang.NoClassDefFoundError

    GitHub | 7 months ago | ndeokar
    java.lang.NoClassDefFoundError: Failed resolution of: Lcom/squareup/okhttp/OkHttpClient;
  6. 0

    App crash when upgrade v2.6 to 3.0

    GitHub | 2 months ago | williamtran1988
    java.lang.NoClassDefFoundError: Failed resolution of: Lcom/google/gson/GsonBuilder;

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    Root Cause Analysis

    1. java.lang.NoClassDefFoundError

      Failed resolution of: Lcom/badlogic/gdx/pay/PurchaseSystem;

      at com.mygdx.game.GDXPay.buyItem()
    2. com.mygdx.game
      KangarooGame.render
      1. com.mygdx.game.GDXPay.buyItem(GDXPay.java:153)
      2. com.mygdx.game.states.CharacterSelectionState.handleInput(CharacterSelectionState.java:122)
      3. com.mygdx.game.states.CharacterSelectionState.update(CharacterSelectionState.java:136)
      4. com.mygdx.game.states.Hud.update(Hud.java:95)
      5. com.mygdx.game.states.GameStateManager.update(GameStateManager.java:162)
      6. com.mygdx.game.KangarooGame.render(KangarooGame.java:72)
      6 frames
    3. libGDX Android Backend
      AndroidGraphics.onDrawFrame
      1. com.badlogic.gdx.backends.android.AndroidGraphics.onDrawFrame(AndroidGraphics.java:459)
      1 frame
    4. Android Platform
      GLSurfaceView$GLThread.run
      1. android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1535)
      2. android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1240)
      2 frames