java.lang.IllegalArgumentException: Someone is intentionally modifying the document while syncing from backend. Change: '</RootNamespace> <ProjectGuid>{5A0769DA-25DA-A68D-BA58-6ED404CB536B}</ProjectGuid> <OutputType>Library</OutputType> <AppDesignerFolder>Properties</AppDesignerFolder> <AssemblyName>Assembly-CSharp-Editor</AssemblyName> <TargetFrameworkVersion>v3.5</TargetFrameworkVersion> <FileAlignment>512</FileAlignment> <BaseDirectory>Assets</BaseDirectory> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> <DebugSymbols>true</DebugSymbols> <DebugType>full</DebugType> <Optimize>false</Optimize> <OutputPath>Temp\bin\Debug\</OutputPath> <DefineConstants>DEBUG;TRACE;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_4_0;UNITY_5_4;UNITY_5;UNITY_64;UNITY_ANALYTICS;ENABLE_NEW_BUGREPORTER;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_EDITOR_RETINA;ENABLE_RETINA_GUISTYLES;ENABLE_FRAME_DEBUGGER;ENABLE_GENERICS;ENABLE_HOME_SCREEN;ENABLE_IMAGEEFFECTS;ENABLE_LIGHT_PROBES_LEGACY;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_PLUGIN_INSPECTOR;ENABLE_SHADOWS;ENABLE_SPRITERENDERER_FLIPPING;ENABLE_SPRITES;ENABLE_SPRITE_POLYGON;ENABLE_TERRAIN;ENABLE_RAKNET;ENABLE_UNET;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_HUB;ENABLE_CLOUD_PROJECT_ID;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_METRICS;ENABLE_EDITOR_METRICS_CACHING;INCLUDE_DYNAMIC_GI;INCLUDE_GI;INCLUDE_IL2CPP;INCLUDE_DIRECTX12;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;INCLUDE_PUBNUB;ENABLE_LOCALIZATION;ENABLE_ANDROID_ATLAS_ETC1_COMPRESSION;ENABLE_EDITOR_TESTS_RUNNER;UNITY_STANDALONE_LINUX;UNITY_STANDALONE;UNITY_STANDALONE_LINUX_API;ENABLE_SUBSTANCE;ENABLE_TEXTUREID_MAP;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITYWEBREQUEST;ENABLE_CLUSTERINPUT;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_LINUX;UNITY_TEAM_LICENSE</DefineConstants> <ErrorReport>prompt</ErrorReport> <WarningLevel>4</WarningLevel> <NoWarn>0169</NoWarn> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> <DebugType>pdbonly</DebugType> <Optimize>true</Optimize> <OutputPath>Temp\bin\Release\</OutputPath> <ErrorReport>prompt</ErrorReport> <WarningLevel>4</WarningLevel> <NoWarn>0169</NoWarn> </PropertyGroup> <ItemGroup> <Reference Include="System" /> <Reference Include="System.XML" /> <Reference Include="System.Core" /> <Reference Include="System.Xml.Linq" /> <Reference Include="UnityEngine"> <HintPath>/opt/Unity/Editor/Data/Managed/UnityEngine.dll</HintPath> </Reference> <Reference Include="UnityEditor"> <HintPath>/opt/Unity/Editor/Data/Managed/UnityEditor.dll</HintPath> </Reference> </ItemGroup> <ItemGroup> <Compile Include="Assets\Editor\ExampleEditor.cs" /> <Compile Include="Assets\Editor\NewBehaviourScript.cs" /> <Compile Include="Assets\Editor\VSCode.cs" /> <Reference Include="UnityEditor.Advertisements"> <HintPath>/opt/Unity/Editor/Data/UnityExtensions/Unity/Advertisements/Editor/UnityEditor.Advertisements.dll</HintPath> </Reference> <Reference Include="nunit.framework"> <HintPath>/opt/Unity/Editor/Data/UnityExtensions/Unity/EditorTestsRunner/Editor/nunit.framework.dll</HintPath> </Reference> <Reference Include="UnityEditor.EditorTestsRunner"> <HintPath>/opt/Unity/Editor/Data/UnityExtensions/Unity/EditorTestsRunner/Editor/UnityEditor.EditorTestsRunner.dll</HintPath> </Reference> <Reference Include="UnityEngine.UI"> <HintPath>/opt/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll</HintPath> </Reference> <Reference Include="UnityEditor.UI"> <HintPath>/opt/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll</HintPath> </Reference> <Reference Include="UnityEngine.Networking"> <HintPath>/opt/Unity/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll</HintPath> </Reference> <Reference Include="UnityEditor.Networking"> <HintPath>/opt/Unity/Editor/Data/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll</HintPath> </Reference> <Reference Include="UnityEditor.TreeEditor"> <HintPath>/opt/Unity/Editor/Data/UnityExtensions/Unity/TreeEditor/Editor/UnityEditor.TreeEditor.dll</HintPath> </Reference> <Reference Include="UnityEngine.Analytics"> <HintPath>/opt/Unity/Editor/Data/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll</HintPath> </Reference> <Reference Include="UnityEditor.Graphs"> <HintPath>/opt/Unity/Editor/Data/Managed/UnityEditor.Graphs.dll</HintPath> </Reference> <Reference Include="UnityEditor.Android.Extensions"> <HintPath>/opt/Unity/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll</HintPath> </Reference> <Reference Include="UnityEditor.Tizen.Extensions"> <HintPath>/opt/Unity/Editor/Data/PlaybackEngines/TizenPlayer/UnityEditor.Tizen.Extensions.dll</HintPath> </Reference> <Reference Include="UnityEditor.SamsungTV.Extensions"> <HintPath>/opt/Unity/Editor/Data/PlaybackEngines/STVPlayer/UnityEditor.SamsungTV.Extensions.dll</HintPath> </Reference> <Reference Include="UnityEditor.WebGL.Extensions"> <HintPath>/opt/Unity/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll</HintPath> </Reference> <Reference Include="UnityEditor.LinuxStandalone.Extensions"> <HintPath>/opt/Unity/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll</HintPath> </Reference> <Reference Include="UnityEditor.WindowsStandalone.Extensions"> <HintPath>/opt/Unity/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath> </Reference> <Reference Include="UnityEditor.OSXStandalone.Extensions"> <HintPath>/opt/Unity/Editor/Data/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll</HintPath> </Reference> </ItemGroup> <ItemGroup> <ProjectReference Include="Assembly-CSharp.csproj"> <Project>{B2B58FB2-4462-6B0C-A872-40DD957E5FE0}</Project> <Name>Assembly-CSharp</Name> </ProjectReference> </ItemGroup> <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> <!-- To modify your build process, add your task inside one of the targets below and uncomment it. Other similar extension points exist, see Microsoft.Common.targets. <Target Name="BeforeBuild"> </Target> <Target Name="AfterBuild"> </Target> --> </Project> ' -> ' </RootNamespace> <ProjectGuid>{5A0769DA-25DA-A68D-BA58-6ED404CB536B}</ProjectGuid> <OutputType>Library</OutputType> <AppDesignerFolder>Properties</AppDesignerFolder> <AssemblyName>Assembly-CSharp-Editor</AssemblyName> <TargetFrameworkVersion>v3.5</TargetFrameworkVersion> <FileAlignment>512</FileAlignment> <BaseDirectory>Assets</BaseDirectory> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> <DebugSymbols>true</DebugSymbols> <DebugType>full</DebugType> <Optimize>false</Optimize> <OutputPath>Temp\bin\Debug\</OutputPath> <DefineConstants>DEBUG;TRACE;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_4_0;UNITY_5_4;UNITY_5;UNITY_64;UNITY_ANALYTICS;ENABLE_NEW_BUGREPORTER;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_EDITOR_RETINA;ENABLE_RETINA_GUISTYLES;ENABLE_FRAME_DEBUGGER;ENABLE_GENERICS;ENABLE_HOME_SCREEN;ENABLE_IMAGEEFFECTS;ENABLE_LIGHT_PROBES_LEGACY;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_PLUGIN_INSPECTOR;ENABLE_SHADOWS;ENABLE_SPRITERENDERER_FLIPPING;ENABLE_SPRITES;ENABLE_SPRITE_POLYGON;ENABLE_TERRAIN;ENABLE_RAKNET;ENABLE_UNET;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_HUB;ENABLE_CLOUD_PROJECT_ID;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_METRICS;ENABLE_EDITOR_METRICS_CACHING;INCLUDE_DYNAMIC_GI;INCLUDE_GI;INCLUDE_IL2CPP;INCLUDE_DIRECTX12;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;INCLUDE_PUBNUB;ENABLE_LOCALIZATION;ENABLE_ANDROID_ATLAS_ETC1_COMPRESSION;ENABLE_EDITOR_TESTS_RUNNER;UNITY_STANDALONE_LINUX;UNITY_STANDALONE;UNITY_STANDALONE_LINUX_API;ENABLE_SUBSTANCE;ENABLE_TEXTUREID_MAP;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITYWEBREQUEST;ENABLE_CLUSTERINPUT;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_LINUX;UNITY_TEAM_LICENSE</DefineConstants> <ErrorReport>prompt</ErrorReport> <WarningLevel>4</WarningLevel> <NoWarn>0169</NoWarn> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> <DebugType>pdbonly</DebugType> <Optimize>true</Optimize> <OutputPath>Temp\bin\Release\</OutputPath> <ErrorReport>prompt</ErrorReport> <WarningLevel>4</WarningLevel> <NoWarn>0169</NoWarn> </PropertyGroup> <ItemGroup> <Reference Include="System" /> <Reference Include="System.XML" /> <Reference Include="System.Core" /> <Reference Include="System.Xml.Linq" /> <Reference Include="UnityEngine"> <HintPath>/opt/Unity/Editor/Data/Managed/UnityEngine.dll</HintPath> </Reference> <Reference Include="UnityEditor"> <HintPath>/opt/Unity/Editor/Data/Managed/UnityEditor.dll</HintPath> </Reference> </ItemGroup> <ItemGroup> <Compile Include="Assets\Editor\ExampleEditor.cs" /> <Compile Include="Assets\Editor\NewBehaviourScript.cs" /> <Compile Include="Assets\Editor\VSCode.cs" /> <Compile Include="NewFile1.c7s" /> <Reference Include="UnityEditor.Advertisements"> <HintPath>/opt/Unity/Editor/Data/UnityExtensions/Unity/Advertisements/Editor/UnityEditor.Advertisements.dll</HintPath> </Reference> <Reference Include="nunit.framework"> <HintPath>/opt/Unity/Editor/Data/UnityExtensions/Unity/EditorTestsRunner/Editor/nunit.framework.dll</HintPath> </Reference> <Reference Include="UnityEditor.EditorTestsRunner"> <HintPath>/opt/Unity/Editor/Data/UnityExtensions/Unity/EditorTestsRunner/Editor/UnityEditor.EditorTestsRunner.dll</HintPath> </Reference> <Reference Include="UnityEngine.UI"> <HintPath>/opt/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll</HintPath> </Reference> <Reference Include="UnityEditor.UI"> <HintPath>/opt/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll</HintPath> </Reference> <Reference Include="UnityEngine.Networking"> <HintPath>/opt/Unity/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll</HintPath> </Reference> <Reference Include="UnityEditor.Networking"> <HintPath>/opt/Unity/Editor/Data/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll</HintPath> </Reference> <Reference Include="UnityEditor.TreeEditor"> <HintPath>/opt/Unity/Editor/Data/UnityExtensions/Unity/TreeEditor/Editor/UnityEditor.TreeEditor.dll</HintPath> </Reference> <Reference Include="UnityEngine.Analytics"> <HintPath>/opt/Unity/Editor/Data/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll</HintPath> </Reference> <Reference Include="UnityEditor.Graphs"> <HintPath>/opt/Unity/Editor/Data/Managed/UnityEditor.Graphs.dll</HintPath> </Reference> <Reference Include="UnityEditor.Android.Extensions"> <HintPath>/opt/Unity/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll</HintPath> </Reference> <Reference Include="UnityEditor.Tizen.Extensions"> <HintPath>/opt/Unity/Editor/Data/PlaybackEngines/TizenPlayer/UnityEditor.Tizen.Extensions.dll</HintPath> </Reference> <Reference Include="UnityEditor.SamsungTV.Extensions"> <HintPath>/opt/Unity/Editor/Data/PlaybackEngines/STVPlayer/UnityEditor.SamsungTV.Extensions.dll</HintPath> </Reference> <Reference Include="UnityEditor.WebGL.Extensions"> <HintPath>/opt/Unity/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll</HintPath> </Reference> <Reference Include="UnityEditor.LinuxStandalone.Extensions"> <HintPath>/opt/Unity/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll</HintPath> </Reference> <Reference Include="UnityEditor.WindowsStandalone.Extensions"> <HintPath>/opt/Unity/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath> </Reference> <Reference Include="UnityEditor.OSXStandalone.Extensions"> <HintPath>/opt/Unity/Editor/Data/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll</HintPath> </Reference> </ItemGroup> <ItemGroup> <ProjectReference Include="Assembly-CSharp.csproj"> <Project>{B2B58FB2-4462-6B0C-A872-40DD957E5FE0}</Project> <Name>Assembly-CSharp</Name> </ProjectReference> </ItemGroup> <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> <!-- To modify your build process, add your task inside one of the targets below and uncomment it. Other similar extension points exist, see Microsoft.Common.targets. <Target Name="BeforeBuild"> </Target> <Target Name="AfterBuild"> </Target> --> </Project>' in 421

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  • IllegalArgumentException Someone is intentionally modifying the document while syncing from backend. Change: '</RootNamespace> <ProjectGuid>{5A0769DA-25DA-A68D-BA58-6ED404CB536B}</ProjectGuid> <OutputType>Library</OutputType> <AppDesignerFolder>Properties</AppDesignerFolder> <AssemblyName>Assembly-CSharp-Editor</AssemblyName> <TargetFrameworkVersion>v3.5</TargetFrameworkVersion> <FileAlignment>512</FileAlignment> <BaseDirectory>Assets</BaseDirectory> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> <DebugSymbols>true</DebugSymbols> <DebugType>full</DebugType> <Optimize>false</Optimize> <OutputPath>Temp\bin\Debug\</OutputPath> <DefineConstants>DEBUG;TRACE;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_4_0;UNITY_5_4;UNITY_5;UNITY_64;UNITY_ANALYTICS;ENABLE_NEW_BUGREPORTER;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_EDITOR_RETINA;ENABLE_RETINA_GUISTYLES;ENABLE_FRAME_DEBUGGER;ENABLE_GENERICS;ENABLE_HOME_SCREEN;ENABLE_IMAGEEFFECTS;ENABLE_LIGHT_PROBES_LEGACY;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_PLUGIN_INSPECTOR;ENABLE_SHADOWS;ENABLE_SPRITERENDERER_FLIPPING;ENABLE_SPRITES;ENABLE_SPRITE_POLYGON;ENABLE_TERRAIN;ENABLE_RAKNET;ENABLE_UNET;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_HUB;ENABLE_CLOUD_PROJECT_ID;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_METRICS;ENABLE_EDITOR_METRICS_CACHING;INCLUDE_DYNAMIC_GI;INCLUDE_GI;INCLUDE_IL2CPP;INCLUDE_DIRECTX12;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;INCLUDE_PUBNUB;ENABLE_LOCALIZATION;ENABLE_ANDROID_ATLAS_ETC1_COMPRESSION;ENABLE_EDITOR_TESTS_RUNNER;UNITY_STANDALONE_LINUX;UNITY_STANDALONE;UNITY_STANDALONE_LINUX_API;ENABLE_SUBSTANCE;ENABLE_TEXTUREID_MAP;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITYWEBREQUEST;ENABLE_CLUSTERINPUT;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_LINUX;UNITY_TEAM_LICENSE</DefineConstants> <ErrorReport>prompt</ErrorReport> <WarningLevel>4</WarningLevel> <NoWarn>0169</NoWarn> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> <DebugType>pdbonly</DebugType> <Optimize>true</Optimize> <OutputPath>Temp\bin\Release\</OutputPath> <ErrorReport>prompt</ErrorReport> <WarningLevel>4</WarningLevel> <NoWarn>0169</NoWarn> </PropertyGroup> <ItemGroup> <Reference Include="System" /> <Reference Include="System.XML" /> <Reference Include="System.Core" /> <Reference Include="System.Xml.Linq" /> <Reference Include="UnityEngine"> <HintPath>/opt/Unity/Editor/Data/Managed/UnityEngine.dll</HintPath> </Reference> <Reference Include="UnityEditor"> <HintPath>/opt/Unity/Editor/Data/Managed/UnityEditor.dll</HintPath> </Reference> </ItemGroup> <ItemGroup> <Compile Include="Assets\Editor\ExampleEditor.cs" /> <Compile Include="Assets\Editor\NewBehaviourScript.cs" /> <Compile Include="Assets\Editor\VSCode.cs" /> <Reference Include="UnityEditor.Advertisements"> <HintPath>/opt/Unity/Editor/Data/UnityExtensions/Unity/Advertisements/Editor/UnityEditor.Advertisements.dll</HintPath> </Reference> <Reference Include="nunit.framework"> <HintPath>/opt/Unity/Editor/Data/UnityExtensions/Unity/EditorTestsRunner/Editor/nunit.framework.dll</HintPath> </Reference> <Reference Include="UnityEditor.EditorTestsRunner"> <HintPath>/opt/Unity/Editor/Data/UnityExtensions/Unity/EditorTestsRunner/Editor/UnityEditor.EditorTestsRunner.dll</HintPath> </Reference> <Reference Include="UnityEngine.UI"> <HintPath>/opt/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll</HintPath> </Reference> <Reference Include="UnityEditor.UI"> <HintPath>/opt/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll</HintPath> </Reference> <Reference Include="UnityEngine.Networking"> <HintPath>/opt/Unity/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll</HintPath> </Reference> <Reference Include="UnityEditor.Networking"> <HintPath>/opt/Unity/Editor/Data/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll</HintPath> </Reference> <Reference Include="UnityEditor.TreeEditor"> <HintPath>/opt/Unity/Editor/Data/UnityExtensions/Unity/TreeEditor/Editor/UnityEditor.TreeEditor.dll</HintPath> </Reference> <Reference Include="UnityEngine.Analytics"> <HintPath>/opt/Unity/Editor/Data/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll</HintPath> </Reference> <Reference Include="UnityEditor.Graphs"> <HintPath>/opt/Unity/Editor/Data/Managed/UnityEditor.Graphs.dll</HintPath> </Reference> <Reference Include="UnityEditor.Android.Extensions"> <HintPath>/opt/Unity/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll</HintPath> </Reference> <Reference Include="UnityEditor.Tizen.Extensions"> <HintPath>/opt/Unity/Editor/Data/PlaybackEngines/TizenPlayer/UnityEditor.Tizen.Extensions.dll</HintPath> </Reference> <Reference Include="UnityEditor.SamsungTV.Extensions"> <HintPath>/opt/Unity/Editor/Data/PlaybackEngines/STVPlayer/UnityEditor.SamsungTV.Extensions.dll</HintPath> </Reference> <Reference Include="UnityEditor.WebGL.Extensions"> <HintPath>/opt/Unity/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll</HintPath> </Reference> <Reference Include="UnityEditor.LinuxStandalone.Extensions"> <HintPath>/opt/Unity/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll</HintPath> </Reference> <Reference Include="UnityEditor.WindowsStandalone.Extensions"> <HintPath>/opt/Unity/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath> </Reference> <Reference Include="UnityEditor.OSXStandalone.Extensions"> <HintPath>/opt/Unity/Editor/Data/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll</HintPath> </Reference> </ItemGroup> <ItemGroup> <ProjectReference Include="Assembly-CSharp.csproj"> <Project>{B2B58FB2-4462-6B0C-A872-40DD957E5FE0}</Project> <Name>Assembly-CSharp</Name> </ProjectReference> </ItemGroup> <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> <!-- To modify your build process, add your task inside one of the targets below and uncomment it. Other similar extension points exist, see Microsoft.Common.targets. <Target Name="BeforeBuild"> </Target> <Target Name="AfterBuild"> </Target> --> </Project> ' -> ' </RootNamespace> <ProjectGuid>{5A0769DA-25DA-A68D-BA58-6ED404CB536B}</ProjectGuid> <OutputType>Library</OutputType> <AppDesignerFolder>Properties</AppDesignerFolder> <AssemblyName>Assembly-CSharp-Editor</AssemblyName> <TargetFrameworkVersion>v3.5</TargetFrameworkVersion> <FileAlignment>512</FileAlignment> <BaseDirectory>Assets</BaseDirectory> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> <DebugSymbols>true</DebugSymbols> <DebugType>full</DebugType> <Optimize>false</Optimize> <OutputPath>Temp\bin\Debug\</OutputPath> <DefineConstants>DEBUG;TRACE;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_4_0;UNITY_5_4;UNITY_5;UNITY_64;UNITY_ANALYTICS;ENABLE_NEW_BUGREPORTER;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_EDITOR_RETINA;ENABLE_RETINA_GUISTYLES;ENABLE_FRAME_DEBUGGER;ENABLE_GENERICS;ENABLE_HOME_SCREEN;ENABLE_IMAGEEFFECTS;ENABLE_LIGHT_PROBES_LEGACY;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_PLUGIN_INSPECTOR;ENABLE_SHADOWS;ENABLE_SPRITERENDERER_FLIPPING;ENABLE_SPRITES;ENABLE_SPRITE_POLYGON;ENABLE_TERRAIN;ENABLE_RAKNET;ENABLE_UNET;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_HUB;ENABLE_CLOUD_PROJECT_ID;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_METRICS;ENABLE_EDITOR_METRICS_CACHING;INCLUDE_DYNAMIC_GI;INCLUDE_GI;INCLUDE_IL2CPP;INCLUDE_DIRECTX12;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;INCLUDE_PUBNUB;ENABLE_LOCALIZATION;ENABLE_ANDROID_ATLAS_ETC1_COMPRESSION;ENABLE_EDITOR_TESTS_RUNNER;UNITY_STANDALONE_LINUX;UNITY_STANDALONE;UNITY_STANDALONE_LINUX_API;ENABLE_SUBSTANCE;ENABLE_TEXTUREID_MAP;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITYWEBREQUEST;ENABLE_CLUSTERINPUT;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_LINUX;UNITY_TEAM_LICENSE</DefineConstants> <ErrorReport>prompt</ErrorReport> <WarningLevel>4</WarningLevel> <NoWarn>0169</NoWarn> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> <DebugType>pdbonly</DebugType> <Optimize>true</Optimize> <OutputPath>Temp\bin\Release\</OutputPath> <ErrorReport>prompt</ErrorReport> <WarningLevel>4</WarningLevel> <NoWarn>0169</NoWarn> </PropertyGroup> <ItemGroup> <Reference Include="System" /> <Reference Include="System.XML" /> <Reference Include="System.Core" /> <Reference Include="System.Xml.Linq" /> <Reference Include="UnityEngine"> <HintPath>/opt/Unity/Editor/Data/Managed/UnityEngine.dll</HintPath> </Reference> <Reference Include="UnityEditor"> <HintPath>/opt/Unity/Editor/Data/Managed/UnityEditor.dll</HintPath> </Reference> </ItemGroup> <ItemGroup> <Compile Include="Assets\Editor\ExampleEditor.cs" /> <Compile Include="Assets\Editor\NewBehaviourScript.cs" /> <Compile Include="Assets\Editor\VSCode.cs" /> <Compile Include="NewFile1.c7s" /> <Reference Include="UnityEditor.Advertisements"> <HintPath>/opt/Unity/Editor/Data/UnityExtensions/Unity/Advertisements/Editor/UnityEditor.Advertisements.dll</HintPath> </Reference> <Reference Include="nunit.framework"> <HintPath>/opt/Unity/Editor/Data/UnityExtensions/Unity/EditorTestsRunner/Editor/nunit.framework.dll</HintPath> </Reference> <Reference Include="UnityEditor.EditorTestsRunner"> <HintPath>/opt/Unity/Editor/Data/UnityExtensions/Unity/EditorTestsRunner/Editor/UnityEditor.EditorTestsRunner.dll</HintPath> </Reference> <Reference Include="UnityEngine.UI"> <HintPath>/opt/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll</HintPath> </Reference> <Reference Include="UnityEditor.UI"> <HintPath>/opt/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll</HintPath> </Reference> <Reference Include="UnityEngine.Networking"> <HintPath>/opt/Unity/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll</HintPath> </Reference> <Reference Include="UnityEditor.Networking"> <HintPath>/opt/Unity/Editor/Data/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll</HintPath> </Reference> <Reference Include="UnityEditor.TreeEditor"> <HintPath>/opt/Unity/Editor/Data/UnityExtensions/Unity/TreeEditor/Editor/UnityEditor.TreeEditor.dll</HintPath> </Reference> <Reference Include="UnityEngine.Analytics"> <HintPath>/opt/Unity/Editor/Data/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll</HintPath> </Reference> <Reference Include="UnityEditor.Graphs"> <HintPath>/opt/Unity/Editor/Data/Managed/UnityEditor.Graphs.dll</HintPath> </Reference> <Reference Include="UnityEditor.Android.Extensions"> <HintPath>/opt/Unity/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll</HintPath> </Reference> <Reference Include="UnityEditor.Tizen.Extensions"> <HintPath>/opt/Unity/Editor/Data/PlaybackEngines/TizenPlayer/UnityEditor.Tizen.Extensions.dll</HintPath> </Reference> <Reference Include="UnityEditor.SamsungTV.Extensions"> <HintPath>/opt/Unity/Editor/Data/PlaybackEngines/STVPlayer/UnityEditor.SamsungTV.Extensions.dll</HintPath> </Reference> <Reference Include="UnityEditor.WebGL.Extensions"> <HintPath>/opt/Unity/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll</HintPath> </Reference> <Reference Include="UnityEditor.LinuxStandalone.Extensions"> <HintPath>/opt/Unity/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll</HintPath> </Reference> <Reference Include="UnityEditor.WindowsStandalone.Extensions"> <HintPath>/opt/Unity/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath> </Reference> <Reference Include="UnityEditor.OSXStandalone.Extensions"> <HintPath>/opt/Unity/Editor/Data/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll</HintPath> </Reference> </ItemGroup> <ItemGroup> <ProjectReference Include="Assembly-CSharp.csproj"> <Project>{B2B58FB2-4462-6B0C-A872-40DD957E5FE0}</Project> <Name>Assembly-CSharp</Name> </ProjectReference> </ItemGroup> <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> <!-- To modify your build process, add your task inside one of the targets below and uncomment it. Other similar extension points exist, see Microsoft.Common.targets. <Target Name="BeforeBuild"> </Target> <Target Name="AfterBuild"> </Target> --> </Project>' in 421
    via by Unknown author,
    • java.lang.IllegalArgumentException: Someone is intentionally modifying the document while syncing from backend. Change: '</RootNamespace> <ProjectGuid>{5A0769DA-25DA-A68D-BA58-6ED404CB536B}</ProjectGuid> <OutputType>Library</OutputType> <AppDesignerFolder>Properties</AppDesignerFolder> <AssemblyName>Assembly-CSharp-Editor</AssemblyName> <TargetFrameworkVersion>v3.5</TargetFrameworkVersion> <FileAlignment>512</FileAlignment> <BaseDirectory>Assets</BaseDirectory> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> <DebugSymbols>true</DebugSymbols> <DebugType>full</DebugType> <Optimize>false</Optimize> <OutputPath>Temp\bin\Debug\</OutputPath> <DefineConstants>DEBUG;TRACE;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_4_0;UNITY_5_4;UNITY_5;UNITY_64;UNITY_ANALYTICS;ENABLE_NEW_BUGREPORTER;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_EDITOR_RETINA;ENABLE_RETINA_GUISTYLES;ENABLE_FRAME_DEBUGGER;ENABLE_GENERICS;ENABLE_HOME_SCREEN;ENABLE_IMAGEEFFECTS;ENABLE_LIGHT_PROBES_LEGACY;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_PLUGIN_INSPECTOR;ENABLE_SHADOWS;ENABLE_SPRITERENDERER_FLIPPING;ENABLE_SPRITES;ENABLE_SPRITE_POLYGON;ENABLE_TERRAIN;ENABLE_RAKNET;ENABLE_UNET;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_HUB;ENABLE_CLOUD_PROJECT_ID;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_METRICS;ENABLE_EDITOR_METRICS_CACHING;INCLUDE_DYNAMIC_GI;INCLUDE_GI;INCLUDE_IL2CPP;INCLUDE_DIRECTX12;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;INCLUDE_PUBNUB;ENABLE_LOCALIZATION;ENABLE_ANDROID_ATLAS_ETC1_COMPRESSION;ENABLE_EDITOR_TESTS_RUNNER;UNITY_STANDALONE_LINUX;UNITY_STANDALONE;UNITY_STANDALONE_LINUX_API;ENABLE_SUBSTANCE;ENABLE_TEXTUREID_MAP;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITYWEBREQUEST;ENABLE_CLUSTERINPUT;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_LINUX;UNITY_TEAM_LICENSE</DefineConstants> <ErrorReport>prompt</ErrorReport> <WarningLevel>4</WarningLevel> <NoWarn>0169</NoWarn> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> <DebugType>pdbonly</DebugType> <Optimize>true</Optimize> <OutputPath>Temp\bin\Release\</OutputPath> <ErrorReport>prompt</ErrorReport> <WarningLevel>4</WarningLevel> <NoWarn>0169</NoWarn> </PropertyGroup> <ItemGroup> <Reference Include="System" /> <Reference Include="System.XML" /> <Reference Include="System.Core" /> <Reference Include="System.Xml.Linq" /> <Reference Include="UnityEngine"> <HintPath>/opt/Unity/Editor/Data/Managed/UnityEngine.dll</HintPath> </Reference> <Reference Include="UnityEditor"> <HintPath>/opt/Unity/Editor/Data/Managed/UnityEditor.dll</HintPath> </Reference> </ItemGroup> <ItemGroup> <Compile Include="Assets\Editor\ExampleEditor.cs" /> <Compile Include="Assets\Editor\NewBehaviourScript.cs" /> <Compile Include="Assets\Editor\VSCode.cs" /> <Reference Include="UnityEditor.Advertisements"> <HintPath>/opt/Unity/Editor/Data/UnityExtensions/Unity/Advertisements/Editor/UnityEditor.Advertisements.dll</HintPath> </Reference> <Reference Include="nunit.framework"> <HintPath>/opt/Unity/Editor/Data/UnityExtensions/Unity/EditorTestsRunner/Editor
    • unit.framework.dll</HintPath> </Reference> <Reference Include="UnityEditor.EditorTestsRunner"> <HintPath>/opt/Unity/Editor/Data/UnityExtensions/Unity/EditorTestsRunner/Editor/UnityEditor.EditorTestsRunner.dll</HintPath> </Reference> <Reference Include="UnityEngine.UI"> <HintPath>/opt/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll</HintPath> </Reference> <Reference Include="UnityEditor.UI"> <HintPath>/opt/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll</HintPath> </Reference> <Reference Include="UnityEngine.Networking"> <HintPath>/opt/Unity/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll</HintPath> </Reference> <Reference Include="UnityEditor.Networking"> <HintPath>/opt/Unity/Editor/Data/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll</HintPath> </Reference> <Reference Include="UnityEditor.TreeEditor"> <HintPath>/opt/Unity/Editor/Data/UnityExtensions/Unity/TreeEditor/Editor/UnityEditor.TreeEditor.dll</HintPath> </Reference> <Reference Include="UnityEngine.Analytics"> <HintPath>/opt/Unity/Editor/Data/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll</HintPath> </Reference> <Reference Include="UnityEditor.Graphs"> <HintPath>/opt/Unity/Editor/Data/Managed/UnityEditor.Graphs.dll</HintPath> </Reference> <Reference Include="UnityEditor.Android.Extensions"> <HintPath>/opt/Unity/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll</HintPath> </Reference> <Reference Include="UnityEditor.Tizen.Extensions"> <HintPath>/opt/Unity/Editor/Data/PlaybackEngines/TizenPlayer/UnityEditor.Tizen.Extensions.dll</HintPath> </Reference> <Reference Include="UnityEditor.SamsungTV.Extensions"> <HintPath>/opt/Unity/Editor/Data/PlaybackEngines/STVPlayer/UnityEditor.SamsungTV.Extensions.dll</HintPath> </Reference> <Reference Include="UnityEditor.WebGL.Extensions"> <HintPath>/opt/Unity/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll</HintPath> </Reference> <Reference Include="UnityEditor.LinuxStandalone.Extensions"> <HintPath>/opt/Unity/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll</HintPath> </Reference> <Reference Include="UnityEditor.WindowsStandalone.Extensions"> <HintPath>/opt/Unity/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath> </Reference> <Reference Include="UnityEditor.OSXStandalone.Extensions"> <HintPath>/opt/Unity/Editor/Data/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll</HintPath> </Reference> </ItemGroup> <ItemGroup> <ProjectReference Include="Assembly-CSharp.csproj"> <Project>{B2B58FB2-4462-6B0C-A872-40DD957E5FE0}</Project> <Name>Assembly-CSharp</Name> </ProjectReference> </ItemGroup> <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> <!-- To modify your build process, add your task inside one of the targets below and uncomment it. Other similar extension points exist, see Microsoft.Common.targets. <Target Name="BeforeBuild"> </Target> <Target Name="AfterBuild"> </Target> --> </Project> ' -> ' </RootNamespace> <ProjectGuid>{5A0769DA-25DA-A68D-BA58-6ED404CB536B}</ProjectGuid> <OutputType>Library</OutputType> <AppDesignerFolder>Properties</AppDesignerFolder> <AssemblyName>Assembly-CSharp-Editor</AssemblyName> <TargetFrameworkVersion>v3.5</TargetFrameworkVersion> <FileAlignment>512</FileAlignment> <BaseDirectory>Assets</BaseDirectory> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> <DebugSymbols>true</DebugSymbols> <DebugType>full</DebugType> <Optimize>false</Optimize> <OutputPath>Temp\bin\Debug\</OutputPath> <DefineConstants>DEBUG;TRACE;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_4_0;UNITY_5_4;UNITY_5;UNITY_64;UNITY_ANALYTICS;ENABLE_NEW_BUGREPORTER;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_EDITOR_RETINA;ENABLE_RETINA_GUISTYLES;ENABLE_FRAME_DEBUGGER;ENABLE_GENERICS;ENABLE_HOME_SCREEN;ENABLE_IMAGEEFFECTS;ENABLE_LIGHT_PROBES_LEGACY;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_PLUGIN_INSPECTOR;ENABLE_SHADOWS;ENABLE_SPRITERENDERER_FLIPPING;ENABLE_SPRITES;ENABLE_SPRITE_POLYGON;ENABLE_TERRAIN;ENABLE_RAKNET;ENABLE_UNET;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_HUB;ENABLE_CLOUD_PROJECT_ID;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_METRICS;ENABLE_EDITOR_METRICS_CACHING;INCLUDE_DYNAMIC_GI;INCLUDE_GI;INCLUDE_IL2CPP;INCLUDE_DIRECTX12;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;INCLUDE_PUBNUB;ENABLE_LOCALIZATION;ENABLE_ANDROID_ATLAS_ETC1_COMPRESSION;ENABLE_EDITOR_TESTS_RUNNER;UNITY_STANDALONE_LINUX;UNITY_STANDALONE;UNITY_STANDALONE_LINUX_API;ENABLE_SUBSTANCE;ENABLE_TEXTUREID_MAP;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITYWEBREQUEST;ENABLE_CLUSTERINPUT;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_LINUX;UNITY_TEAM_LICENSE</DefineConstants> <ErrorReport>prompt</ErrorReport> <WarningLevel>4</WarningLevel> <NoWarn>0169</NoWarn> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> <DebugType>pdbonly</DebugType> <Optimize>true</Optimize> <OutputPath>Temp\bin\Release\</OutputPath> <ErrorReport>prompt</ErrorReport> <WarningLevel>4</WarningLevel> <NoWarn>0169</NoWarn> </PropertyGroup> <ItemGroup> <Reference Include="System" /> <Reference Include="System.XML" /> <Reference Include="System.Core" /> <Reference Include="System.Xml.Linq" /> <Reference Include="UnityEngine"> <HintPath>/opt/Unity/Editor/Data/Managed/UnityEngine.dll</HintPath> </Reference> <Reference Include="UnityEditor"> <HintPath>/opt/Unity/Editor/Data/Managed/UnityEditor.dll</HintPath> </Reference> </ItemGroup> <ItemGroup> <Compile Include="Assets\Editor\ExampleEditor.cs" /> <Compile Include="Assets\Editor\NewBehaviourScript.cs" /> <Compile Include="Assets\Editor\VSCode.cs" /> <Compile Include="NewFile1.c7s" /> <Reference Include="UnityEditor.Advertisements"> <HintPath>/opt/Unity/Editor/Data/UnityExtensions/Unity/Advertisements/Editor/UnityEditor.Advertisements.dll</HintPath> </Reference> <Reference Include="nunit.framework"> <HintPath>/opt/Unity/Editor/Data/UnityExtensions/Unity/EditorTestsRunner/Editor
    • unit.framework.dll</HintPath> </Reference> <Reference Include="UnityEditor.EditorTestsRunner"> <HintPath>/opt/Unity/Editor/Data/UnityExtensions/Unity/EditorTestsRunner/Editor/UnityEditor.EditorTestsRunner.dll</HintPath> </Reference> <Reference Include="UnityEngine.UI"> <HintPath>/opt/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll</HintPath> </Reference> <Reference Include="UnityEditor.UI"> <HintPath>/opt/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll</HintPath> </Reference> <Reference Include="UnityEngine.Networking"> <HintPath>/opt/Unity/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll</HintPath> </Reference> <Reference Include="UnityEditor.Networking"> <HintPath>/opt/Unity/Editor/Data/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll</HintPath> </Reference> <Reference Include="UnityEditor.TreeEditor"> <HintPath>/opt/Unity/Editor/Data/UnityExtensions/Unity/TreeEditor/Editor/UnityEditor.TreeEditor.dll</HintPath> </Reference> <Reference Include="UnityEngine.Analytics"> <HintPath>/opt/Unity/Editor/Data/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll</HintPath> </Reference> <Reference Include="UnityEditor.Graphs"> <HintPath>/opt/Unity/Editor/Data/Managed/UnityEditor.Graphs.dll</HintPath> </Reference> <Reference Include="UnityEditor.Android.Extensions"> <HintPath>/opt/Unity/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll</HintPath> </Reference> <Reference Include="UnityEditor.Tizen.Extensions"> <HintPath>/opt/Unity/Editor/Data/PlaybackEngines/TizenPlayer/UnityEditor.Tizen.Extensions.dll</HintPath> </Reference> <Reference Include="UnityEditor.SamsungTV.Extensions"> <HintPath>/opt/Unity/Editor/Data/PlaybackEngines/STVPlayer/UnityEditor.SamsungTV.Extensions.dll</HintPath> </Reference> <Reference Include="UnityEditor.WebGL.Extensions"> <HintPath>/opt/Unity/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll</HintPath> </Reference> <Reference Include="UnityEditor.LinuxStandalone.Extensions"> <HintPath>/opt/Unity/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll</HintPath> </Reference> <Reference Include="UnityEditor.WindowsStandalone.Extensions"> <HintPath>/opt/Unity/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath> </Reference> <Reference Include="UnityEditor.OSXStandalone.Extensions"> <HintPath>/opt/Unity/Editor/Data/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll</HintPath> </Reference> </ItemGroup> <ItemGroup> <ProjectReference Include="Assembly-CSharp.csproj"> <Project>{B2B58FB2-4462-6B0C-A872-40DD957E5FE0}</Project> <Name>Assembly-CSharp</Name> </ProjectReference> </ItemGroup> <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> <!-- To modify your build process, add your task inside one of the targets below and uncomment it. Other similar extension points exist, see Microsoft.Common.targets. <Target Name="BeforeBuild"> </Target> <Target Name="AfterBuild"> </Target> --> </Project>' in 421 at com.jetbrains.resharper.document.DocumentHost$subscribeForDocumentChanges$listener$1.documentChanged(DocumentHost.kt:135) at com.intellij.openapi.editor.impl.DocumentImpl.a(DocumentImpl.java:784) at com.intellij.openapi.editor.impl.DocumentImpl.a(DocumentImpl.java:720) at com.intellij.openapi.editor.impl.DocumentImpl.a(DocumentImpl.java:592) at com.intellij.openapi.editor.impl.DocumentImpl.replaceText(DocumentImpl.java:452) at com.intellij.openapi.fileEditor.impl.FileDocumentManagerImpl$2.run(FileDocumentManagerImpl.java:634) at com.intellij.openapi.application.impl.ApplicationImpl.runWriteAction(ApplicationImpl.java:909) at com.intellij.openapi.fileEditor.impl.FileDocumentManagerImpl.a(FileDocumentManagerImpl.java:620) at com.intellij.openapi.command.impl.CoreCommandProcessor.executeCommand(CoreCommandProcessor.java:118) at com.intellij.openapi.command.impl.CoreCommandProcessor.executeCommand(CoreCommandProcessor.java:96) at com.intellij.openapi.fileEditor.impl.FileDocumentManagerImpl.reloadFromDisk(FileDocumentManagerImpl.java:620) at com.intellij.openapi.fileEditor.impl.FileDocumentManagerImpl.contentsChanged(FileDocumentManagerImpl.java:602) at sun.reflect.GeneratedMethodAccessor50.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:498) at com.intellij.util.EventDispatcher.dispatch(EventDispatcher.java:99) at com.intellij.util.EventDispatcher.access$200(EventDispatcher.java:35) at com.intellij.util.EventDispatcher$2.invoke(EventDispatcher.java:79) at com.sun.proxy.$Proxy22.contentsChanged(Unknown Source) at com.intellij.openapi.vfs.impl.BulkVirtualFileListenerAdapter.fireAfter(BulkVirtualFileListenerAdapter.java:65) at com.intellij.openapi.vfs.impl.BulkVirtualFileListenerAdapter.after(BulkVirtualFileListenerAdapter.java:56) at sun.reflect.GeneratedMethodAccessor45.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:498) at com.intellij.util.messages.impl.MessageBusConnectionImpl.deliverMessage(MessageBusConnectionImpl.java:117) at com.intellij.util.messages.impl.MessageBusImpl.doPumpMessages(MessageBusImpl.java:377) at com.intellij.util.messages.impl.MessageBusImpl.pumpMessages(MessageBusImpl.java:364) at com.intellij.util.messages.impl.MessageBusImpl.sendMessage(MessageBusImpl.java:343) at com.intellij.util.messages.impl.MessageBusImpl.access$200(MessageBusImpl.java:42) at com.intellij.util.messages.impl.MessageBusImpl$2.invoke(MessageBusImpl.java:226) at com.sun.proxy.$Proxy23.after(Unknown Source) at com.intellij.openapi.vfs.newvfs.persistent.PersistentFSImpl.processEvents(PersistentFSImpl.java:774) at com.intellij.openapi.vfs.newvfs.RefreshSessionImpl.b(RefreshSessionImpl.java:203) at com.intellij.openapi.vfs.newvfs.RefreshSessionImpl.fireEvents(RefreshSessionImpl.java:189) at com.intellij.openapi.vfs.newvfs.RefreshQueueImpl.execute(RefreshQueueImpl.java:56) at com.intellij.openapi.vfs.newvfs.RefreshSessionImpl.launch(RefreshSessionImpl.java:115) at com.intellij.openapi.vfs.newvfs.RefreshQueue.refresh(RefreshQueue.java:58) at com.intellij.openapi.vfs.newvfs.RefreshQueue.refresh(RefreshQueue.java:44) at com.intellij.openapi.vfs.newvfs.NewVirtualFile.refresh(NewVirtualFile.java:85) at com.intellij.openapi.vfs.VirtualFile.refresh(VirtualFile.java:676) at com.jetbrains.resharper.ideaInterop.WriteOperationsHost$1$6$1.run(WriteOperationsHost.kt:46) at com.intellij.openapi.application.impl.ApplicationImpl.runReadAction(ApplicationImpl.java:854) at com.jetbrains.resharper.ideaInterop.WriteOperationsHost$1$6.invoke(WriteOperationsHost.kt:44) at com.jetbrains.resharper.ideaInterop.WriteOperationsHost$1$6.invoke(WriteOperationsHost.kt:16) at com.jetbrains.rider.framework.impl.RdEndpoint$set$2.invoke(RdTask.kt:245) at com.jetbrains.rider.framework.impl.RdEndpoint$set$2.invoke(RdTask.kt:225) at com.jetbrains.rider.framework.impl.RdEndpoint$init$1.invoke(RdTask.kt:257) at com.jetbrains.rider.framework.impl.RdEndpoint$init$1.invoke(RdTask.kt:225) at com.jetbrains.rider.framework.MessageBroker$Subscription$invoke$1.invoke(MessageBroker.kt:39) at com.jetbrains.rider.framework.MessageBroker$Subscription$invoke$1.invoke(MessageBroker.kt:24) at com.jetbrains.resharper.protocol.RdDispatcher.pumpProtocolQueue(RdDispatcher.kt:41) at com.jetbrains.resharper.document.RiderTransactionsHost$1$1.invoke(RiderTransactionsHost.kt:28) at com.jetbrains.resharper.document.RiderTransactionsHost$1$1.invoke(RiderTransactionsHost.kt:14) at com.jetbrains.rider.util.reactive.PropertyExKt$whenTrue$1.invoke(PropertyEx.kt:13) at com.jetbrains.rider.util.reactive.PropertyExKt$whenTrue$1.invoke(PropertyEx.kt) at com.jetbrains.rider.util.reactive.IReadonlyProperty$view$$inlined$let$lambda$1.invoke(Interfaces.kt:55) at com.jetbrains.rider.util.reactive.IReadonlyProperty$view$$inlined$let$lambda$1.invoke(Interfaces.kt:45) at com.jetbrains.rider.util.reactive.Signal.fire(Signal.kt:25) at com.jetbrains.rider.util.reactive.Property.setValue(Property.kt:20) at com.jetbrains.rider.framework.impl.RdProperty$init$3.invoke(RdProperty.kt:85) at com.jetbrains.rider.framework.impl.RdProperty$init$3.invoke(RdProperty.kt:13) at com.jetbrains.rider.framework.MessageBroker$Subscription$invoke$1.invoke(MessageBroker.kt:39) at com.jetbrains.rider.framework.MessageBroker$Subscription$invoke$1.invoke(MessageBroker.kt:24) at com.jetbrains.resharper.protocol.RdDispatcher.pumpProtocolQueue(RdDispatcher.kt:41) at com.jetbrains.resharper.util.idea.ExtensionsKt.syncFromBackend(Extensions.kt:55) at com.jetbrains.resharper.util.idea.ExtensionsKt.syncFromBackend(Extensions.kt:38) at com.jetbrains.resharper.util.idea.ExtensionsKt.syncFromBackend$default(Extensions.kt:37) at com.jetbrains.resharper.projectView.moveProviders.Impl.ProjectModelData.execute(ProjectModelData.kt:44) at com.jetbrains.resharper.projectView.moveProviders.Impl.BufferedAction$execute$2.run(BufferedAction.kt:116) at com.intellij.openapi.application.impl.ApplicationImpl.runWriteAction(ApplicationImpl.java:909) at com.jetbrains.resharper.projectView.moveProviders.Impl.BufferedAction.execute(BufferedAction.kt:114) at com.jetbrains.resharper.projectView.moveProviders.RiderDropTarget.drop(RiderDropTarget.kt:31) at com.intellij.ide.dnd.DnDManagerImpl$MyDropTargetListener.a(DnDManagerImpl.java:676) at com.intellij.ide.dnd.DnDManagerImpl$MyDropTargetListener.drop(DnDManagerImpl.java:651) at java.awt.dnd.DropTarget.drop(DropTarget.java:455) at sun.awt.dnd.SunDropTargetContextPeer.processDropMessage(SunDropTargetContextPeer.java:538) at sun.awt.X11.XDropTargetContextPeer.processDropMessage(XDropTargetContextPeer.java:184) at sun.awt.dnd.SunDropTargetContextPeer$EventDispatcher.dispatchDropEvent(SunDropTargetContextPeer.java:852) at sun.awt.dnd.SunDropTargetContextPeer$EventDispatcher.dispatchEvent(SunDropTargetContextPeer.java:776) at sun.awt.dnd.SunDropTargetEvent.dispatch(SunDropTargetEvent.java:48) at java.awt.Component.dispatchEventImpl(Component.java:4744) at java.awt.Container.dispatchEventImpl(Container.java:2294) at java.awt.Component.dispatchEvent(Component.java:4711) at java.awt.LightweightDispatcher.retargetMouseEvent(Container.java:4888) at java.awt.LightweightDispatcher.processDropTargetEvent(Container.java:4599) at java.awt.LightweightDispatcher.dispatchEvent(Container.java:4461) at java.awt.Container.dispatchEventImpl(Container.java:2280) at java.awt.Window.dispatchEventImpl(Window.java:2746) at java.awt.Component.dispatchEvent(Component.java:4711) at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:758) at java.awt.EventQueue.access$500(EventQueue.java:97) at java.awt.EventQueue$3.run(EventQueue.java:709) at java.awt.EventQueue$3.run(EventQueue.java:703) at java.security.AccessController.doPrivileged(Native Method) at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(ProtectionDomain.java:76) at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(ProtectionDomain.java:86) at java.awt.EventQueue$4.run(EventQueue.java:731) at java.awt.EventQueue$4.run(EventQueue.java:729) at java.security.AccessController.doPrivileged(Native Method) at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(ProtectionDomain.java:76) at java.awt.EventQueue.dispatchEvent(EventQueue.java:728) at com.intellij.ide.IdeEventQueue.d(IdeEventQueue.java:829) at com.intellij.ide.IdeEventQueue._dispatchEvent(IdeEventQueue.java:661) at com.intellij.ide.IdeEventQueue.dispatchEvent(IdeEventQueue.java:385) at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:201) at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:116) at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:105) at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:101) at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:93) at java.awt.EventDispatchThread.run(EventDispatchThread.java:82)
    No Bugmate found.