java.lang.IllegalArgumentException: no uniform with name 'u_xform' in shader

kestrelmoon.com | 6 months ago
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    Libgdx runtime questions - Creature Forum

    kestrelmoon.com | 6 months ago
    java.lang.IllegalArgumentException: no uniform with name 'u_xform' in shader
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    Root Cause Analysis

    1. java.lang.IllegalArgumentException

      no uniform with name 'u_xform' in shader

      at com.badlogic.gdx.graphics.glutils.ShaderProgram.fetchUniformLocation()
    2. libGDX Core
      ShaderProgram.setUniformMatrix
      1. com.badlogic.gdx.graphics.glutils.ShaderProgram.fetchUniformLocation(ShaderProgram.java:287)
      2. com.badlogic.gdx.graphics.glutils.ShaderProgram.fetchUniformLocation(ShaderProgram.java:277)
      3. com.badlogic.gdx.graphics.glutils.ShaderProgram.setUniformMatrix(ShaderProgram.java:507)
      4. com.badlogic.gdx.graphics.glutils.ShaderProgram.setUniformMatrix(ShaderProgram.java:498)
      4 frames
    3. MeshBoneUtil
      CreatureRenderer.Flush
      1. MeshBoneUtil.CreatureRenderer.Flush(CreatureRenderer.java:157)
      1 frame
    4. com.gdxcreature
      GdxCreatureGame.render
      1. com.gdxcreature.GdxCreatureGame.render(GdxCreatureGame.java:86)
      1 frame
    5. libGDX LWJGL Backend
      LwjglApplication$1.run
      1. com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:215)
      2. com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:120)
      2 frames