com.jogamp.opengl.GLException

GL_INVALID_OPERATION: Buffer for target 0x8892 not bound

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Solutions on the web42

  • GL_INVALID_OPERATION: Buffer for target 0x8892 not bound
  • GL_INVALID_OPERATION: Buffer for target 0x8892 not bound
  • Buffer with name 10 not tracked
  • Stack trace

    • com.jogamp.opengl.GLException: GL_INVALID_OPERATION: Buffer for target 0x8892 not bound at jogamp.opengl.GLBufferObjectTracker.createBufferStorage(GLBufferObjectTracker.java:164) at jogamp.opengl.gl4.GL4bcImpl.glBufferData(GL4bcImpl.java:40258) at processing.opengl.PJOGL.bufferData(PJOGL.java:1126) at PointCloudOGL.draw(PointCloudOGL.java:97) at processing.core.PApplet.handleDraw(PApplet.java:2412) at processing.opengl.PSurfaceJOGL$DrawListener.display(PSurfaceJOGL.java:871) at jogamp.opengl.GLDrawableHelper.displayImpl(GLDrawableHelper.java:692) at jogamp.opengl.GLDrawableHelper.display(GLDrawableHelper.java:674) at jogamp.opengl.GLAutoDrawableBase$2.run(GLAutoDrawableBase.java:443) at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1293) at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:1147) at com.jogamp.newt.opengl.GLWindow.display(GLWindow.java:759) at com.jogamp.opengl.util.AWTAnimatorImpl.display(AWTAnimatorImpl.java:81) at com.jogamp.opengl.util.AnimatorBase.display(AnimatorBase.java:452) at com.jogamp.opengl.util.FPSAnimator$MainTask.run(FPSAnimator.java:178) at java.util.TimerThread.mainLoop(Timer.java:555) at java.util.TimerThread.run(Timer.java:505)

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