org.lwjgl.opengl.OpenGLException: Invalid operation (1282)

Stack Overflow | Ted Gress | 8 months ago
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    LWGL error - Unable to compile shaders

    Stack Overflow | 8 months ago | Ted Gress
    org.lwjgl.opengl.OpenGLException: Invalid operation (1282)

    Root Cause Analysis

    1. org.lwjgl.opengl.OpenGLException

      Invalid operation (1282)

      at org.lwjgl.opengl.Util.checkGLError()
    2. Lighweight Java Game Library
      GL20.glUniformMatrix4
      1. org.lwjgl.opengl.Util.checkGLError(Util.java:59)
      2. org.lwjgl.opengl.GL20.glUniformMatrix4(GL20.java:511)
      2 frames
    3. RenderEngine
      Renderer.<init>
      1. RenderEngine.ShaderProgram.loadMatrix(ShaderProgram.java:94)
      2. RenderEngine.StaticShader.loadProjectionMatrix(StaticShader.java:53)
      3. RenderEngine.Renderer.<init>(Renderer.java:27)
      3 frames
    4. EngineTester
      MainGameLoop.main
      1. EngineTester.MainGameLoop.main(MainGameLoop.java:26)
      1 frame