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Solutions on the web

via Stack Overflow by putty174
, 1 year ago
com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load dependencies of asset: data/art/game/UI/uibase/buttons/nuke
via Stack Overflow by Cyanide
, 1 year ago
com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load dependencies of asset: data/tile1.jpg
via GitHub by ib3doya
, 2 years ago
com.badlogic.gdx.utils.GdxRuntimeException: File not found: fonts/OpenSans (Internal)
via Stack Overflow by David Headrick
, 1 year ago
com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load dependencies of asset: mario_music.ogg
via GitHub by raulpiiber
, 1 year ago
com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load dependencies of asset: scene/firstScene.scene
via Stack Overflow by zebleckDAMM
, 2 years ago
com.badlogic.gdx.utils.GdxRuntimeException: File not found: bin\ui\loadingSkin.atlas (Internal)
java.io.FileNotFoundException: data\art\game\UI\uibase\buttons\nuke (Access is denied)	at java.io.FileInputStream.open(Native Method)	at java.io.FileInputStream.(Unknown Source)	at com.badlogic.gdx.files.FileHandle.read(FileHandle.java:137)	at com.badlogic.gdx.files.FileHandle.readBytes(FileHandle.java:222)	at com.badlogic.gdx.graphics.Pixmap.(Pixmap.java:137)	at com.badlogic.gdx.assets.loaders.TextureLoader.loadAsync(TextureLoader.java:72)	at com.badlogic.gdx.assets.loaders.TextureLoader.loadAsync(TextureLoader.java:41)	at com.badlogic.gdx.assets.AssetLoadingTask.call(AssetLoadingTask.java:69)	at com.badlogic.gdx.assets.AssetLoadingTask.call(AssetLoadingTask.java:34)	at com.badlogic.gdx.utils.async.AsyncExecutor$2.call(AsyncExecutor.java:65)	at java.util.concurrent.FutureTask.run(Unknown Source)	at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)	at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)	at java.lang.Thread.run(Unknown Source)