com.badlogic.gdx.utils.GdxRuntimeException: com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load dependencies of asset: data/art/game/UI/uibase/buttons/nuke

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Root Cause Analysis

  1. java.io.FileNotFoundException

    data\art\game\UI\uibase\buttons\nuke (Access is denied)

    at java.io.FileInputStream.open()
  2. Java RT
    FileInputStream.<init>
    1. java.io.FileInputStream.open(Native Method)
    2. java.io.FileInputStream.<init>(Unknown Source)
    2 frames
  3. libGDX Core
    AsyncExecutor$2.call
    1. com.badlogic.gdx.files.FileHandle.read(FileHandle.java:137)
    2. com.badlogic.gdx.files.FileHandle.readBytes(FileHandle.java:222)
    3. com.badlogic.gdx.graphics.Pixmap.<init>(Pixmap.java:137)
    4. com.badlogic.gdx.assets.loaders.TextureLoader.loadAsync(TextureLoader.java:72)
    5. com.badlogic.gdx.assets.loaders.TextureLoader.loadAsync(TextureLoader.java:41)
    6. com.badlogic.gdx.assets.AssetLoadingTask.call(AssetLoadingTask.java:69)
    7. com.badlogic.gdx.assets.AssetLoadingTask.call(AssetLoadingTask.java:34)
    8. com.badlogic.gdx.utils.async.AsyncExecutor$2.call(AsyncExecutor.java:65)
    8 frames
  4. Java RT
    Thread.run
    1. java.util.concurrent.FutureTask.run(Unknown Source)
    2. java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
    3. java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
    4. java.lang.Thread.run(Unknown Source)
    4 frames