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    Normally, the connection to an HTTP server is closed after each response. Change the network connection and make sure the network is stable when making the request. When the server closes such a connection the client usually reopens it again.

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via minecraftforge.net by Unknown author, 1 year ago
An established connection was aborted by the software in your host machine
via GitHub by SpaceManiac
, 1 year ago
An established connection was aborted by the software in your host machine
via GitHub by SpaceManiac
, 2 years ago
An established connection was aborted by the software in your host machine
via GitHub by TurtleWatch
, 1 year ago
An existing connection was forcibly closed by the remote host
via GitHub by Schuljakov
, 1 year ago
An existing connection was forcibly closed by the remote host
via GitHub by xflipflopx
, 2 years ago
An existing connection was forcibly closed by the remote host
java.io.IOException: An established connection was aborted by the software in your host machine	at sun.nio.ch.SocketDispatcher.read0(Native Method)	at sun.nio.ch.SocketDispatcher.read(Unknown Source)	at sun.nio.ch.IOUtil.readIntoNativeBuffer(Unknown Source)	at sun.nio.ch.IOUtil.read(Unknown Source)	at sun.nio.ch.SocketChannelImpl.read(Unknown Source)	at io.netty.buffer.UnpooledUnsafeDirectByteBuf.setBytes(UnpooledUnsafeDirectByteBuf.java:436)	at io.netty.buffer.AbstractByteBuf.writeBytes(AbstractByteBuf.java:870)	at io.netty.channel.socket.nio.NioSocketChannel.doReadBytes(NioSocketChannel.java:208)	at io.netty.channel.nio.AbstractNioByteChannel$NioByteUnsafe.read(AbstractNioByteChannel.java:87)	at io.netty.channel.nio.NioEventLoop.processSelectedKey(NioEventLoop.java:480)	at io.netty.channel.nio.NioEventLoop.processSelectedKeysOptimized(NioEventLoop.java:447)	at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:341)	at io.netty.util.concurrent.SingleThreadEventExecutor$2.run(SingleThreadEventExecutor.java:101)	at java.lang.Thread.run(Unknown Source)