java.lang.ArrayIndexOutOfBoundsException: 49

GitHub | Charanor | 3 months ago
  1. 0

    ArrayIndexOutOfBounds when using color markup with TextField.

    GitHub | 3 months ago | Charanor
    java.lang.ArrayIndexOutOfBoundsException: 49
  2. 0

    BitmapFont markup crashes in TextField

    GitHub | 2 years ago | AlbertoCejas
    java.lang.ArrayIndexOutOfBoundsException: length=0; index=0
  3. 0

    updating scene2d Table with threads

    GitHub | 2 years ago | nwodb
    java.lang.ArrayIndexOutOfBoundsException: 1
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  5. 0

    TextArea ColorMarkup ArrayIndexOutOfBoundsException

    GitHub | 8 months ago | keeyzar
    java.lang.ArrayIndexOutOfBoundsException: 16

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    Root Cause Analysis

    1. java.lang.ArrayIndexOutOfBoundsException

      49

      at com.badlogic.gdx.scenes.scene2d.ui.TextField.calculateOffsets()
    2. libGDX Core
      Stage.draw
      1. com.badlogic.gdx.scenes.scene2d.ui.TextField.calculateOffsets(TextField.java:247)
      2. com.badlogic.gdx.scenes.scene2d.ui.TextField.draw(TextField.java:297)
      3. com.badlogic.gdx.scenes.scene2d.Group.drawChildren(Group.java:110)
      4. com.badlogic.gdx.scenes.scene2d.ui.Table.draw(Table.java:110)
      5. com.badlogic.gdx.scenes.scene2d.ui.Window.draw(Window.java:243)
      6. com.badlogic.gdx.scenes.scene2d.Group.drawChildren(Group.java:110)
      7. com.badlogic.gdx.scenes.scene2d.Group.draw(Group.java:57)
      8. com.badlogic.gdx.scenes.scene2d.Stage.draw(Stage.java:128)
      8 frames