java.lang.NoClassDefFoundError: apple/awt/ComponentModel

forumatic.com | 7 months ago
tip
Your exception is missing from the Samebug knowledge base.
Here are the best solutions we found on the Internet.
Click on the to mark the helpful solution and get rewards for you help.
  1. 0

    No graph rendering for example data set - les miserables

    GitHub | 4 years ago | jmk412
    java.lang.NoClassDefFoundError: apple/awt/ComponentModel
  2. 0

    Gephi 0.8.2 Hangs Opening File On OSX With JDK 1.8 Installed - Gephi forums

    forumatic.com | 7 months ago
    java.lang.NoClassDefFoundError: apple/awt/ComponentModel
  3. Speed up your debug routine!

    Automated exception search integrated into your IDE

  4. 0

    How to get Java3D to work in IntelliJ on OS X

    Stack Overflow | 3 years ago | user3685412
    java.lang.NoClassDefFoundError: apple/awt/ComponentModel

    Root Cause Analysis

    1. java.lang.NoClassDefFoundError

      apple/awt/ComponentModel

      at com.sun.opengl.impl.JAWT_DrawingSurface.GetDrawingSurfaceInfo0()
    2. com.sun.opengl
      MacOSXOnscreenGLDrawable$1.run
      1. com.sun.opengl.impl.JAWT_DrawingSurface.GetDrawingSurfaceInfo0(Native Method)
      2. com.sun.opengl.impl.JAWT_DrawingSurface.GetDrawingSurfaceInfo(JAWT_DrawingSurface.java:56)
      3. com.sun.opengl.impl.macosx.MacOSXOnscreenGLDrawable$1.run(MacOSXOnscreenGLDrawable.java:165)
      3 frames
    3. Java RT
      AccessController.doPrivileged
      1. java.security.AccessController.doPrivileged(Native Method)
      1 frame
    4. com.sun.opengl
      GLDrawableHelper.invokeGL
      1. com.sun.opengl.impl.macosx.MacOSXOnscreenGLDrawable.lockSurface(MacOSXOnscreenGLDrawable.java:163)
      2. com.sun.opengl.impl.macosx.MacOSXOnscreenGLContext.makeCurrentImpl(MacOSXOnscreenGLContext.java:57)
      3. com.sun.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:134)
      4. com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:182)
      4 frames
    5. JOGL
      GLCanvas$DisplayOnEventDispatchThreadAction.run
      1. javax.media.opengl.GLCanvas$DisplayOnEventDispatchThreadAction.run(GLCanvas.java:452)
      1 frame
    6. Java RT
      OGLRenderQueue$QueueFlusher.run
      1. sun.java2d.opengl.OGLRenderQueue$QueueFlusher.run(OGLRenderQueue.java:234)
      1 frame