An OpenGL error occurred - Invalid enum argument (Error Code: 1280)

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  • via GitHub by shadowislord
  • Stack trace

    • com.jme3.renderer.RendererException: An OpenGL error occurred - Invalid enum argument (Error Code: 1280) at com.jme3.renderer.opengl.GLDebug.checkError( at com.jme3.renderer.opengl.GLDebugES.glTexParameteri( at com.jme3.renderer.opengl.GLRenderer.updateTexImageData( at com.jme3.renderer.opengl.GLRenderer.updateRenderTexture( at com.jme3.renderer.opengl.GLRenderer.updateFrameBufferAttachment( at com.jme3.renderer.opengl.GLRenderer.updateFrameBuffer( at com.jme3.renderer.opengl.GLRenderer.setFrameBuffer( at com.jme3.renderer.RenderManager.renderViewPort( at com.jme3.renderer.RenderManager.render( at at com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop( at com.jme3.system.lwjgl.LwjglDisplay.runLoop( at at

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