com.jme3.renderer.RendererException

An OpenGL error occurred - Invalid enum argument (Error Code: 1280)

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  • Stack trace

    • com.jme3.renderer.RendererException: An OpenGL error occurred - Invalid enum argument (Error Code: 1280) at com.jme3.renderer.opengl.GLDebug.checkError(GLDebug.java:46) at com.jme3.renderer.opengl.GLDebugES.glTexParameteri(GLDebugES.java:328) at com.jme3.renderer.opengl.GLRenderer.updateTexImageData(GLRenderer.java:2140) at com.jme3.renderer.opengl.GLRenderer.updateRenderTexture(GLRenderer.java:1500) at com.jme3.renderer.opengl.GLRenderer.updateFrameBufferAttachment(GLRenderer.java:1531) at com.jme3.renderer.opengl.GLRenderer.updateFrameBuffer(GLRenderer.java:1581) at com.jme3.renderer.opengl.GLRenderer.setFrameBuffer(GLRenderer.java:1736) at com.jme3.renderer.RenderManager.renderViewPort(RenderManager.java:1072) at com.jme3.renderer.RenderManager.render(RenderManager.java:1145) at com.jme3.app.SimpleApplication.update(SimpleApplication.java:253) at com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(LwjglAbstractDisplay.java:151) at com.jme3.system.lwjgl.LwjglDisplay.runLoop(LwjglDisplay.java:193) at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:232) at java.lang.Thread.run(Thread.java:745)

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