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, 1 year ago
An OpenGL error occurred - Invalid enum argument (Error Code: 1280)
com.jme3.renderer.RendererException: An OpenGL error occurred - Invalid enum argument (Error Code: 1280)	at com.jme3.renderer.opengl.GLDebug.checkError(	at com.jme3.renderer.opengl.GLDebugES.glTexParameteri(	at com.jme3.renderer.opengl.GLRenderer.updateTexImageData(	at com.jme3.renderer.opengl.GLRenderer.updateRenderTexture(	at com.jme3.renderer.opengl.GLRenderer.updateFrameBufferAttachment(	at com.jme3.renderer.opengl.GLRenderer.updateFrameBuffer(	at com.jme3.renderer.opengl.GLRenderer.setFrameBuffer(	at com.jme3.renderer.RenderManager.renderViewPort(	at com.jme3.renderer.RenderManager.render(	at	at com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(	at com.jme3.system.lwjgl.LwjglDisplay.runLoop(	at	at