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  1. ,

    Add an Application.mk file next to your Android.mk file and make APP_PLATFORM to be equal to your minSdkVersion.

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    This is a sub-class of the LinkageError class and indicates that the JVM cannot find an appropriate native-language definition of a method declared as native. Install the CDF Software Distribution on your system.

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via GitHub by WalasPrime
, 1 year ago
This exception has no message.
java.lang.ExceptionInInitializerError at org.godotengine.godot.Godot.initializeGodot(Godot.java:377) at org.godotengine.godot.Godot.onCreate(Godot.java:563) at android.app.Activity.performCreate(Activity.java:5020) at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1080) at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2198) at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2261) at android.app.ActivityThread.access$600(ActivityThread.java:181) at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1332) at android.os.Handler.dispatchMessage(Handler.java:99) at android.os.Looper.loop(Looper.java:153) at android.app.ActivityThread.main(ActivityThread.java:5042) at java.lang.reflect.Method.invokeNative(Native Method) at java.lang.reflect.Method.invoke(Method.java:511) at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:821) at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:584) at dalvik.system.NativeStart.main(Native Method)Caused by: java.lang.UnsatisfiedLinkError: Couldn't load godot_android: findLibrary returned null at java.lang.Runtime.loadLibrary(Runtime.java:365) at java.lang.System.loadLibrary(System.java:535) at org.godotengine.godot.GodotLib.<clinit>(GodotLib.java:39) ... 16 more