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  1. ,
    Expert tip

    Try adding these lines to your manifest: "android:hardwareAccelerated="false"" and "android:largeHeap="true"" as it seems to work for some cases. See also this article about handling bitmaps on android's documentation: https://goo.gl/8LVrzp

  2. ,
    Expert tip

    This was issue #159 in Fresco, and was fixed recently, in v1.3.0.

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