com.badlogic.gdx.utils.GdxRuntimeException: java.lang.NoSuchMethodError: com.badlogic.gdx.utils.FloatArray.setSize(I)[F

GitHub | Demonwd | 5 months ago
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    GitHub comment 3#250961365

    GitHub | 5 months ago | Demonwd
    com.badlogic.gdx.utils.GdxRuntimeException: java.lang.NoSuchMethodError: com.badlogic.gdx.utils.FloatArray.setSize(I)[F

    Root Cause Analysis

    1. java.lang.NoSuchMethodError

      com.badlogic.gdx.utils.FloatArray.setSize(I)[F

      at Animation$DeformTimeline.apply()
    2. Unknown
      GameScreen.render
      1. Animation$DeformTimeline.apply(Animation.java:680)
      2. Animation.mix(Animation.java:67)
      3. AnimationState.apply(AnimationState.java:93)
      4. PlayerView.update(PlayerView.java:83)
      5. MapRenderer.render(MapRenderer.java:168)
      6. GameScreen.render(GameScreen.java:25)
      6 frames
    3. libGDX Core
      Game.render
      1. com.badlogic.gdx.Game.render(Game.java:46)
      1 frame
    4. libGDX LWJGL Backend
      LwjglApplication$1.run
      1. com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:223)
      2. com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:124)
      2 frames