java.lang.InternalError: Error loading stock shader Texture_LinearGradient_PAD

JDK Bug System | Webbug Group | 2 months ago
  1. 0

    FULL PRODUCT VERSION : java version "1.8.0_102" Java(TM) SE Runtime Environment (build 1.8.0_102-b14) Java HotSpot(TM) 64-Bit Server VM (build 25.102-b14, mixed mode) ADDITIONAL OS VERSION INFORMATION : Linux zubnix 4.6.3-gentoo #2 SMP Mon Jul 18 14:51:33 CEST 2016 x86_64 Intel(R) Core(TM) i5-6600 CPU @ 3.30GHz GenuineIntel GNU/Linux EXTRA RELEVANT SYSTEM CONFIGURATION : mesa version 12.0.3 A DESCRIPTION OF THE PROBLEM : When running a javafx application on an embedded environment using the es2 pipe, compiling shaders failes when using mesa and probably also on other platforms. This is reoccurring issue on a number of setups: http://mail.openjdk.java.net/pipermail/openjfx-dev/2015-July/017575.html http://mail.openjdk.java.net/pipermail/openjfx-dev/2016-September/019731.html A fix can be found here: https://bitbucket.org/javafxports/8u60-rt/commits/595633bbaa STEPS TO FOLLOW TO REPRODUCE THE PROBLEM : Launch a javafx program using the es2 pipeline on an affected platform (mesa or other). EXPECTED VERSUS ACTUAL BEHAVIOR : EXPECTED - Program does not crash and uses es2 pipe ACTUAL - Program falls back to software rendering. ERROR MESSAGES/STACK TRACES THAT OCCUR : Listening for transport dt_socket at address: 5005 Prism pipeline init order: es2 sw Using java-based Pisces rasterizer Using dirty region optimizations Not using texture mask for primitives Not forcing power of 2 sizes for textures Using hardware CLAMP_TO_ZERO mode Opting in for HiDPI pixel scaling Prism pipeline name = com.sun.prism.es2.ES2Pipeline Loading ES2 native library ... prism_es2_monocle succeeded. GLFactory using com.sun.prism.es2.MonocleGLFactory (X) Got class = class com.sun.prism.es2.ES2Pipeline Initialized prism pipeline: com.sun.prism.es2.ES2Pipeline Maximum supported texture size: 8192 Maximum texture size clamped to 4096 Non power of two texture support = true Maximum number of vertex attributes = 16 Maximum number of uniform vertex components = 16384 Maximum number of uniform fragment components = 16384 Maximum number of varying components = 128 Maximum number of texture units usable in a vertex shader = 32 Maximum number of texture units usable in a fragment shader = 32 Graphics Vendor: Intel Open Source Technology Center Renderer: Mesa DRI Intel(R) HD Graphics 530 (Skylake GT2) Version: OpenGL ES 3.1 Mesa 12.0.3 vsync: true vpipe: true ES2ResourceFactory: Prism - createStockShader: FillPgram_Color.frag ES2ResourceFactory: Prism - createStockShader: Solid_TextureRGB.frag new alphas ES2ResourceFactory: Prism - createStockShader: Texture_Color.frag new alphas ES2ResourceFactory: Prism - createStockShader: Solid_TextureFirstPassLCD.frag ES2ResourceFactory: Prism - createStockShader: Solid_TextureSecondPassLCD.frag ES2ResourceFactory: Prism - createStockShader: Mask_TextureSuper.frag ES2ResourceFactory: Prism - createStockShader: Texture_LinearGradient_PAD.frag Shader compile log: 0:18(17): error: initializer of global variable `pixcoord' must be a constant expression java.lang.reflect.InvocationTargetException at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:498) at com.sun.prism.es2.ES2ResourceFactory.createStockShader(ES2ResourceFactory.java:312) at com.sun.prism.impl.ps.BaseShaderContext.getPaintShader(BaseShaderContext.java:256) at com.sun.prism.impl.ps.BaseShaderContext.validatePaintOp(BaseShaderContext.java:477) at com.sun.prism.impl.ps.BaseShaderContext.validatePaintOp(BaseShaderContext.java:407) at com.sun.prism.impl.ps.BaseShaderGraphics.renderShape(BaseShaderGraphics.java:478) at com.sun.prism.impl.BaseGraphics.fill(BaseGraphics.java:372) at com.sun.javafx.sg.prism.NGRegion.renderBackgroundRectanglesDirectly(NGRegion.java:1130) at com.sun.javafx.sg.prism.NGRegion.renderBackgroundRectangle(NGRegion.java:830) at com.sun.javafx.sg.prism.NGRegion.renderAsRectangle(NGRegion.java:751) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:572) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2053) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1945) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:235) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:576) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2053) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1945) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:235) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:576) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2053) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1945) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:235) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:576) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2053) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1945) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:235) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:576) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2053) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1945) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:235) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:576) at com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2294) at com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2188) at com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2214) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2047) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1945) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:235) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:576) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2053) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1945) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:235) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:576) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2053) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1945) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:235) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2053) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1945) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:235) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:576) at com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2294) at com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2188) at com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2214) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2047) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1945) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:235) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:576) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2053) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1945) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:235) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:576) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2053) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1945) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:235) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:576) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2053) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1945) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:235) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:576) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2053) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1945) at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:477) at com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:330) at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308) at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:125) at java.lang.Thread.run(Thread.java:745) Caused by: java.lang.RuntimeException: Error creating fragment shader at com.sun.prism.es2.ES2Shader.createFromSource(ES2Shader.java:141) at com.sun.prism.es2.ES2Shader.createFromSource(ES2Shader.java:173) at com.sun.prism.es2.ES2ResourceFactory.createShader(ES2ResourceFactory.java:224) at com.sun.prism.shader.Texture_LinearGradient_PAD_Loader.loadShader(Texture_LinearGradient_PAD_Loader.java:53) ... 83 more java.lang.InternalError: Error loading stock shader Texture_LinearGradient_PAD at com.sun.prism.es2.ES2ResourceFactory.createStockShader(ES2ResourceFactory.java:315) at com.sun.prism.impl.ps.BaseShaderContext.getPaintShader(BaseShaderContext.java:256) at com.sun.prism.impl.ps.BaseShaderContext.validatePaintOp(BaseShaderContext.java:477) at com.sun.prism.impl.ps.BaseShaderContext.validatePaintOp(BaseShaderContext.java:407) at com.sun.prism.impl.ps.BaseShaderGraphics.renderShape(BaseShaderGraphics.java:478) at com.sun.prism.impl.BaseGraphics.fill(BaseGraphics.java:372) at com.sun.javafx.sg.prism.NGRegion.renderBackgroundRectanglesDirectly(NGRegion.java:1130) at com.sun.javafx.sg.prism.NGRegion.renderBackgroundRectangle(NGRegion.java:830) at com.sun.javafx.sg.prism.NGRegion.renderAsRectangle(NGRegion.java:751) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:572) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2053) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1945) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:235) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:576) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2053) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1945) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:235) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:576) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2053) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1945) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:235) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:576) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2053) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1945) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:235) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:576) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2053) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1945) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:235) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:576) at com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2294) at com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2188) at com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2214) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2047) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1945) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:235) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:576) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2053) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1945) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:235) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:576) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2053) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1945) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:235) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2053) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1945) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:235) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:576) at com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2294) at com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2188) at com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2214) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2047) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1945) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:235) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:576) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2053) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1945) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:235) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:576) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2053) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1945) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:235) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:576) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2053) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1945) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:235) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:576) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2053) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1945) at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:477) at com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:330) at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308) at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:125) at java.lang.Thread.run(Thread.java:745) ES2ResourceFactory: Prism - createStockShader: Texture_LinearGradient_PAD.frag Shader compile log: 0:18(17): error: initializer of global variable `pixcoord' must be a constant expression REPRODUCIBILITY : This bug can be reproduced always.

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    Root Cause Analysis

    1. java.lang.InternalError

      Error loading stock shader Texture_LinearGradient_PAD

      at com.sun.prism.es2.ES2ResourceFactory.createStockShader()
    2. com.sun.prism
      BaseGraphics.fill
      1. com.sun.prism.es2.ES2ResourceFactory.createStockShader(ES2ResourceFactory.java:315)
      2. com.sun.prism.impl.ps.BaseShaderContext.getPaintShader(BaseShaderContext.java:256)
      3. com.sun.prism.impl.ps.BaseShaderContext.validatePaintOp(BaseShaderContext.java:477)
      4. com.sun.prism.impl.ps.BaseShaderContext.validatePaintOp(BaseShaderContext.java:407)
      5. com.sun.prism.impl.ps.BaseShaderGraphics.renderShape(BaseShaderGraphics.java:478)
      6. com.sun.prism.impl.BaseGraphics.fill(BaseGraphics.java:372)
      6 frames
    3. com.sun.javafx
      PresentingPainter.run
      1. com.sun.javafx.sg.prism.NGRegion.renderBackgroundRectanglesDirectly(NGRegion.java:1130)
      2. com.sun.javafx.sg.prism.NGRegion.renderBackgroundRectangle(NGRegion.java:830)
      3. com.sun.javafx.sg.prism.NGRegion.renderAsRectangle(NGRegion.java:751)
      4. com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:572)
      5. com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2053)
      6. com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1945)
      7. com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:235)
      8. com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:576)
      9. com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2053)
      10. com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1945)
      11. com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:235)
      12. com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:576)
      13. com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2053)
      14. com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1945)
      15. com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:235)
      16. com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:576)
      17. com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2053)
      18. com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1945)
      19. com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:235)
      20. com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:576)
      21. com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2053)
      22. com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1945)
      23. com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:235)
      24. com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:576)
      25. com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2294)
      26. com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2188)
      27. com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2214)
      28. com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2047)
      29. com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1945)
      30. com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:235)
      31. com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:576)
      32. com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2053)
      33. com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1945)
      34. com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:235)
      35. com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:576)
      36. com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2053)
      37. com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1945)
      38. com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:235)
      39. com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2053)
      40. com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1945)
      41. com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:235)
      42. com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:576)
      43. com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2294)
      44. com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2188)
      45. com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2214)
      46. com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2047)
      47. com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1945)
      48. com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:235)
      49. com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:576)
      50. com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2053)
      51. com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1945)
      52. com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:235)
      53. com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:576)
      54. com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2053)
      55. com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1945)
      56. com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:235)
      57. com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:576)
      58. com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2053)
      59. com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1945)
      60. com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:235)
      61. com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:576)
      62. com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2053)
      63. com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1945)
      64. com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:477)
      65. com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:330)
      66. com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91)
      66 frames
    4. Java RT
      FutureTask.runAndReset
      1. java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511)
      2. java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308)
      2 frames
    5. com.sun.javafx
      RenderJob.run
      1. com.sun.javafx.tk.RenderJob.run(RenderJob.java:58)
      1 frame
    6. Java RT
      ThreadPoolExecutor$Worker.run
      1. java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142)
      2. java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617)
      2 frames
    7. com.sun.javafx
      QuantumRenderer$PipelineRunnable.run
      1. com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:125)
      1 frame
    8. Java RT
      Thread.run
      1. java.lang.Thread.run(Thread.java:745)
      1 frame