java.lang.NullPointerException

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  • Linux desktop version crashes
    via GitHub by Thimoteus
    ,
    • java.lang.NullPointerException at com.watabou.gltextures.SmartTexture.<init>(SmartTexture.java:47) at com.watabou.gltextures.SmartTexture.<init>(SmartTexture.java:41) at com.watabou.gltextures.TextureCache.get(TextureCache.java:68) at com.watabou.noosa.Image.texture(Image.java:64) at com.watabou.noosa.Image.<init>(Image.java:55) at com.shatteredpixel.shatteredpixeldungeon.sprites.TrapSprite.<init>(TrapSprite.java:18) at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:57) at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:45) at java.lang.reflect.Constructor.newInstance(Constructor.java:526) at java.lang.Class.newInstance(Class.java:379) at com.badlogic.gdx.utils.reflect.ClassReflection.newInstance(ClassReflection.java:63) at com.watabou.noosa.Group.recycle(Group.java:158) at com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene.addTrapSprite(GameScene.java:478) at com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene.create(GameScene.java:173) at com.watabou.noosa.Game.switchScene(Game.java:222) at com.watabou.noosa.Game.step(Game.java:201) at com.watabou.noosa.Game.render(Game.java:137) at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:207) at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:114)
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