com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load file: lib/test.png

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    com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load file: lib/test.png
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    Root Cause Analysis

    1. com.badlogic.gdx.utils.GdxRuntimeException

      File not found: lib\test.png (Internal)

      at com.badlogic.gdx.files.FileHandle.read()
    2. libGDX Core
      Pixmap.<init>
      1. com.badlogic.gdx.files.FileHandle.read(FileHandle.java:136)
      2. com.badlogic.gdx.files.FileHandle.readBytes(FileHandle.java:222)
      3. com.badlogic.gdx.graphics.Pixmap.<init>(Pixmap.java:145)
      3 frames
    3. libGDX LWJGL Backend
      LwjglApplication$1.run
      1. com.badlogic.gdx.backends.lwjgl.LwjglGraphics.setupDisplay(LwjglGraphics.java:196)
      2. com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:142)
      3. com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:124)
      3 frames