com.jogamp.opengl.GLException: J3D-Renderer-1: createImpl ctx !ARB but ARB is used, profile > GL2 requested (OpenGL >= 3.1). Requested: GLProfile[GL4bc/GL4bc.hw], current: 1.1 (Compat profile, compat[], hardware) - 1.1.0

GitHub | dnmason | 2 months ago
  1. 0

    Empty canvas and GLException with Java 8 on Windows

    GitHub | 11 months ago | imagejan
    com.jogamp.opengl.GLException: J3D-Renderer-1: createImpl ctx !ARB but ARB is used, profile > GL2 requested (OpenGL >= 3.1). Requested: GLProfile[GL4bc/GL4bc.hw], current: 1.1 (Compat profile, compat[], hardware) - 1.1.0
  2. 0

    GitHub comment 18#251922466

    GitHub | 2 months ago | dnmason
    com.jogamp.opengl.GLException: J3D-Renderer-1: createImpl ctx !ARB but ARB is used, profile > GL2 requested (OpenGL >= 3.1). Requested: GLProfile[GL4bc/GL4bc.hw], current: 1.1 (Compat profile, compat[], hardware) - 1.1.0
  3. 0

    GitHub comment 17#223621302

    GitHub | 6 months ago | imagejan
    com.jogamp.opengl.GLException: J3D-Renderer-1: createImpl ctx !ARB but ARB is used, profile > GL2 requested (OpenGL >= 3.1). Requested: GLProfile[GL4bc/GL4bc.hw], current: 1.1 (Compat profile, compat[], hardware) - 1.1.0
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  5. 0

    Error after hibernation

    GitHub | 4 months ago | ToonTalk
    com.jogamp.opengl.GLException: Error making context 0x90000 current on Thread AWT-EventQueue-0, drawableWrite 0xc010246, drawableRead 0xc010246, werr: 0, WindowsWGLContext [Version 4.0 (Compat profile, arb, compat[ES2, ES3], FBO, hardware) - 4.0.0 - Build 9.18.10.3220 [GL 4.0.0, vendor 9.18.10 (- Build 9.18.10.3220)], options 0x4c03, this 0x476a132d, handle 0x90000, isShared false, jogamp.opengl.gl4.GL4bcImpl@4335e4c2, quirks: [NoDoubleBufferedBitmap, NoSurfacelessCtx], Drawable: WindowsOnscreenWGLDrawable[Realized true, Factory jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory@6c2641a9, Handle 0xc010246, Surface JAWTWindow[0x7a1fcf78][JVM version: 1.8.0_74 (1.8.0 update 74) JAWT version: 0x10004, CA_LAYER: false, isLayeredSurface false, bounds [ 8 / 83 584 x 486 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], pixelScale 1.0x1.0, shallUseOffscreenLayer false, isOffscreenLayerSurface false, attachedSurfaceLayer 0x0, windowHandle 0x1e08d8, surfaceHandle 0xc010246, bounds [ 8 / 83 584 x 486 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], window [8/83 584x486], pixels[scale 1.0, 1.0 -> 584x486], visible true, lockedExt false, config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display1, unitID 0, awtDevice Win32GraphicsDevice[screen=1], handle 0x0], idx 1], chosen GLCaps[wgl vid 16 arb: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL4bc.hw], on-scr[.]], requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL4bc.hw], on-scr[.]], sun.awt.Win32GraphicsConfig@175ce872[dev=Win32GraphicsDevice[screen=1],pixfmt=16], encapsulated WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[obj 0x7382f6ee]], idx 1], pfdID 16, ARB-Choosen true, requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL4bc.hw], on-scr[.]], chosen GLCaps[wgl vid 16 arb: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL4bc.hw], on-scr[.]]]], awtComponent AWT-GLCanvas[Realized true, jogamp.opengl.windows.wgl.WindowsOnscreenWGLDrawable, Factory jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory@6c2641a9, handle 0xc010246, Drawable size 584x486 surface[584x486], AWT[pos 8/83, size 584x486, visible true, displayable true, showing true, AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display1, unitID 0, awtDevice Win32GraphicsDevice[screen=1], handle 0x0], idx 1], chosen GLCaps[wgl vid 16 arb: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL4bc.hw], on-scr[.]], requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL4bc.hw], on-scr[.]], sun.awt.Win32GraphicsConfig@175ce872[dev=Win32GraphicsDevice[screen=1],pixfmt=16], encapsulated WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[obj 0x7382f6ee]], idx 1], pfdID 16, ARB-Choosen true, requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL4bc.hw], on-scr[.]], chosen GLCaps[wgl vid 16 arb: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL4bc.hw], on-scr[.]]]]]], surfaceLock <3401903e, 4359a3d1>[count 1, qsz 0, owner <AWT-EventQueue-0>]]]]

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    Root Cause Analysis

    1. com.jogamp.opengl.GLException

      J3D-Renderer-1: createImpl ctx !ARB but ARB is used, profile > GL2 requested (OpenGL >= 3.1). Requested: GLProfile[GL4bc/GL4bc.hw], current: 1.1 (Compat profile, compat[], hardware) - 1.1.0

      at jogamp.opengl.windows.wgl.WindowsWGLContext.createImpl()
    2. jogamp.opengl.windows
      WindowsWGLContext.createImpl
      1. jogamp.opengl.windows.wgl.WindowsWGLContext.createImpl(WindowsWGLContext.java:404)
      1 frame
    3. JOGL
      GLContextImpl.makeCurrent
      1. jogamp.opengl.GLContextImpl.makeCurrentWithinLock(GLContextImpl.java:765)
      2. jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:648)
      3. jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:586)
      3 frames
    4. org.scijava.java3d
      J3dThread.run
      1. org.scijava.java3d.JoglPipeline.createNewContext(JoglPipeline.java:6412)
      2. org.scijava.java3d.Canvas3D.createNewContext(Canvas3D.java:4602)
      3. org.scijava.java3d.Canvas3D.createNewContext(Canvas3D.java:2376)
      4. org.scijava.java3d.Renderer.doWork(Renderer.java:881)
      5. org.scijava.java3d.J3dThread.run(J3dThread.java:271)
      5 frames