java.lang.UnsupportedOperationException: Pixel format BYTE_ BGRA_PRE not supported on this device

Google Groups | Unknown author | 1 year ago
  1. 0

    ImageView

    Google Groups | 1 year ago | Unknown author
    java.lang.UnsupportedOperationException: Pixel format BYTE_ BGRA_PRE not supported on this device
  2. 0

    Pixel format BYTE_BGRA_PRE not supported on this device

    Stack Overflow | 7 months ago | Jarek
    java.lang.UnsupportedOperationException: Pixel format BYTE_BGRA_PRE not supported on this device
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    java.lang.UnsupportedOperationException: nth not supported on this type: Character
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    java.lang.UnsupportedOperationException: nth not supported on this type: Symbol
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    Root Cause Analysis

    1. java.lang.UnsupportedOperationException

      Pixel format BYTE_ BGRA_PRE not supported on this device

      at com.sun.prism.es2.ES2Texture.create()
    2. com.sun.prism
      BaseResourceFactory.getCachedTexture
      1. com.sun.prism.es2.ES2Texture.create(ES2Texture.java:102)
      2. com.sun.prism.es2.ES2ResourceFactory.createTexture(ES2ResourceFactory.java:138)
      3. com.sun.prism.impl.BaseResourceFactory.createTexture(BaseResourceFactory.java:242)
      4. com.sun.prism.impl.BaseResourceFactory.getCachedTexture(BaseResourceFactory.java:218)
      5. com.sun.prism.impl.BaseResourceFactory.getCachedTexture(BaseResourceFactory.java:152)
      5 frames
    3. com.sun.javafx
      PresentingPainter.run
      1. com.sun.javafx.sg.prism.NGImageView.renderContent(NGImageView.java:121)
      2. com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2053)
      3. com.sun.javafx.sg.prism.NGImageView.doRender(NGImageView.java:103)
      4. com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1945)
      5. com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:235)
      6. com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:576)
      7. com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2053)
      8. com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1945)
      9. com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:474)
      10. com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:327)
      11. com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91)
      11 frames
    4. Java RT
      FutureTask.runAndReset
      1. java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:442)
      2. java.util.concurrent.FutureTask$Sync.innerRunAndReset(FutureTask.java:322)
      3. java.util.concurrent.FutureTask.runAndReset(FutureTask.java:149)
      3 frames
    5. com.sun.javafx
      RenderJob.run
      1. com.sun.javafx.tk.RenderJob.run(RenderJob.java:58)
      1 frame
    6. Java RT
      ThreadPoolExecutor$Worker.run
      1. java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1076)
      2. java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:569)
      2 frames
    7. com.sun.javafx
      QuantumRenderer$PipelineRunnable.run
      1. com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:125)
      1 frame
    8. Java RT
      Thread.run
      1. java.lang.Thread.run(Thread.java:856)
      1 frame