java.io.IOException: Attempt to allocate a texture to big for the current hardware

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via Game Development by AnonymousMan
, 1 year ago
Attempt to allocate a texture to big for the current hardware
via Stack Overflow by Poppit
, 2 years ago
Attempt to allocate a texture to big for the current hardware
via Stack Overflow by hasherr
, 2 years ago
Attempt to allocate a texture to big for the current hardware
via GitHub by ghost
, 1 year ago
Attempt to allocate a texture to big for the current hardware
via Stack Overflow by Streak324
, 2 years ago
Attempt to allocate a texture to big for the current hardware at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:293)
via GitHub by cutiquay25
, 2 months ago
Attempt to allocate a texture to big for the current hardware
java.io.IOException: Attempt to allocate a texture to big for the current hardware
at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:320)
at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:254)
at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:200)
at org.newdawn.slick.opengl.TextureLoader.getTexture(TextureLoader.java:64)

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