com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load file: android.png

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    Root Cause Analysis

    1. com.badlogic.gdx.utils.GdxRuntimeException

      Couldn't load file: android.png

      at com.badlogic.gdx.graphics.Pixmap.<init>()
    2. libGDX Core
      Texture.<init>
      1. com.badlogic.gdx.graphics.Pixmap.<init>(Pixmap.java:137)
      2. com.badlogic.gdx.graphics.glutils.FileTextureData.prepare(FileTextureData.java:55)
      3. com.badlogic.gdx.graphics.Texture.load(Texture.java:175)
      4. com.badlogic.gdx.graphics.Texture.create(Texture.java:159)
      5. com.badlogic.gdx.graphics.Texture.<init>(Texture.java:133)
      6. com.badlogic.gdx.graphics.Texture.<init>(Texture.java:122)
      6 frames
    3. com.game
      Game.render
      1. com.game.Game.render(Game.java:46)
      1 frame