java.lang.UnsatisfiedLinkError: no gdx64 in java.library.path

Searched on Google with the first line of a JAVA stack trace?

We can recommend more relevant solutions and speed up debugging when you paste your entire stack trace with the exception message. Try a sample exception.

Recommended solutions based on your search

Samebug tips


This is a sub-class of the LinkageError class and indicates that the JVM cannot find an appropriate native-language definition of a method declared as native. Install the CDF Software Distribution on your system.

Expert tip

This happens sometimes when Android fails to load the necessary libraries when you install an app. Try reinstalling it or telling your client to reinstall it, as it seems to correctly install the libraries and fixes the problem.

Solutions on the web

via Game Development by Blue
, 1 year ago
no gdx64 in java.library.path
via by Unknown author, 2 years ago
via GitHub by processing-bugs
, 2 years ago
no rxtxSerial in java.library.path
via Google Groups by Peter Reeb, 1 month ago
no disp in > java.library.path
via Google Groups by, 2 years ago
no jpkcs11 in java.library.path
via Oracle Community by 843802, 1 year ago
no LineupScheduler in java.library.path
java.lang.UnsatisfiedLinkError: no gdx64 in java.library.path
at java.lang.ClassLoader.loadLibrary(Unknown Source)
at java.lang.Runtime.loadLibrary0(Unknown Source)
at java.lang.System.loadLibrary(Unknown Source)
at com.badlogic.gdx.utils.GdxNativesLoader.load(
at com.badlogic.gdx.backends.lwjgl.LwjglNativesLoader.load(
at com.badlogic.drop.DesktopGame.main(

Users with the same issue

Once, 1 month ago
6 times, 3 months ago
15 times, 10 months ago
9 times, 11 months ago
Once, 1 year ago

Write tip

Know the solutions? Share your knowledge to help other developers to debug faster.