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via GitHub by Wound
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Textures/Sky/Bright/spheremap.png (Flipped)
com.jme3.asset.AssetNotFoundException: Textures/LoadingScreen-Japanese/LoadingScreen1600x1200.png (Flipped)	at com.jme3.asset.DesktopAssetManager.loadAsset(DesktopAssetManager.java:370)	at com.jme3.asset.DesktopAssetManager.loadTexture(DesktopAssetManager.java:390)	at toniarts.openkeeper.game.state.loading.SingleBarLoadingState.getLoadingScreenTexture(SingleBarLoadingState.java:98)	at toniarts.openkeeper.game.state.loading.LoadingState.setupTitleScreen(LoadingState.java:83)	at toniarts.openkeeper.game.state.loading.LoadingState.initialize(LoadingState.java:70)	at toniarts.openkeeper.game.state.loading.SingleBarLoadingState.initialize(SingleBarLoadingState.java:73)	at com.jme3.app.state.AppStateManager.initializePending(AppStateManager.java:251)	at com.jme3.app.state.AppStateManager.update(AppStateManager.java:281)	at com.jme3.app.SimpleApplication.update(SimpleApplication.java:236)	at com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(LwjglAbstractDisplay.java:151)	at com.jme3.system.lwjgl.LwjglDisplay.runLoop(LwjglDisplay.java:193)	at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:232)	at java.lang.Thread.run(Thread.java:745)