Try adding these lines to your manifest: "android:hardwareAccelerated="false"" and "android:largeHeap="true"" as it seems to work for some cases. See also this article about handling bitmaps on android's documentation: https://goo.gl/8LVrzp
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- java.lang.OutOfMemoryError: Failed to allocate a 16396 byte allocation with 14928836 free bytes and 106MB until OOM at dalvik.system.VMRuntime.newNonMovableArray(Native Method)