javax.sound.sampled.LineUnavailableException: line with format PCM_SIGNED 44100.0 Hz, 16 bit, mono, 2 bytes/frame, little-endian not supported.

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via GitHub by polarkac
, 10 months ago
line with format PCM_SIGNED 44100.0 Hz, 16 bit, mono, 2 bytes/frame, little-endian not supported.
via GitHub by polarkac
, 10 months ago
line with format PCM_SIGNED 44100.0 Hz, 16 bit, stereo, 4 bytes/frame, little-endian not supported.
via Stack Overflow by Fabio Mignogna
, 2 years ago
line with format PCM_SIGNED 44100.0 Hz, 16 bit, mono, 2 bytes/frame, little-endian not supported.
via Oracle Community by 843802, 1 year ago
line with format PCM_SIGNED 8000.0 Hz, 16 bit, mono, 2 bytes/frame, big-endian not supported.
via GitHub by casprussian
, 7 months ago
line with format PCM_SIGNED 44100.0 Hz, 16 bit, stereo, 4 bytes/frame, little-endian not supported.
via GitHub by lung-zijim
, 7 months ago
line with format PCM_SIGNED 22050.0 Hz, 16 bit, stereo, 4 bytes/frame, little-endian not supported.
javax.sound.sampled.LineUnavailableException: line with format PCM_SIGNED 44100.0 Hz, 16 bit, mono, 2 bytes/frame, little-endian not supported.
at com.sun.media.sound.DirectAudioDevice$DirectDL.implOpen(DirectAudioDevice.java:513)
at com.sun.media.sound.DirectAudioDevice$DirectClip.implOpen(DirectAudioDevice.java:1304)
at com.sun.media.sound.AbstractDataLine.open(AbstractDataLine.java:121)
at com.sun.media.sound.DirectAudioDevice$DirectClip.open(DirectAudioDevice.java:1085)
at itdelatrisu.opsu.audio.MultiClip.getClip(MultiClip.java:189)
at itdelatrisu.opsu.audio.MultiClip.start(MultiClip.java:133)
at itdelatrisu.opsu.audio.SoundController.playClip(SoundController.java:272)
at itdelatrisu.opsu.audio.SoundController.playSound(SoundController.java:284)
at itdelatrisu.opsu.objects.Spinner.rotate(Spinner.java:386)
at itdelatrisu.opsu.objects.Spinner.update(Spinner.java:338)
at itdelatrisu.opsu.states.Game.updateGame(Game.java:987)
at itdelatrisu.opsu.states.Game.runReplayFrame(Game.java:1913)
at itdelatrisu.opsu.states.Game.addReplayFrameAndRun(Game.java:1896)
at itdelatrisu.opsu.states.Game.update(Game.java:778)
at org.newdawn.slick.state.StateBasedGame.update(StateBasedGame.java:266)
at itdelatrisu.opsu.Container.gameLoop(Container.java:109)
at itdelatrisu.opsu.Container.start(Container.java:75)
at itdelatrisu.opsu.Opsu.main(Opsu.java:209)

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