com.jme3.asset.AssetNotFoundException: Textures/Sky/Bright/spheremap.png (Flipped)

GitHub | Wound | 2 weeks ago
  1. 0

    AssetNotFoundException spheremap

    GitHub | 2 weeks ago | Wound
    com.jme3.asset.AssetNotFoundException: Textures/Sky/Bright/spheremap.png (Flipped)
  2. 0

    Window starts in background & CursorPosCallback.release crash in b41+ nightlies

    GitHub | 11 months ago | phr00t
    java.lang.NoSuchMethodError: org.lwjgl.glfw.GLFWCursorPosCallback.release()V
  3. 0

    GitHub comment 13#271674477

    GitHub | 2 weeks ago | Wound
    java.lang.Error: Invalid memory access
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    Root Cause Analysis

    1. com.jme3.asset.AssetNotFoundException

      Textures/Sky/Bright/spheremap.png (Flipped)

      at com.jme3.asset.DesktopAssetManager.loadAsset()
    2. com.jme3.asset
      DesktopAssetManager.loadTexture
      1. com.jme3.asset.DesktopAssetManager.loadAsset(DesktopAssetManager.java:370)
      2. com.jme3.asset.DesktopAssetManager.loadTexture(DesktopAssetManager.java:390)
      2 frames
    3. com.jme3.util
      SkyFactory.createSky
      1. com.jme3.util.SkyFactory.createSky(SkyFactory.java:292)
      1 frame
    4. jmevr
      TestjMonkeyVR.simpleInitApp
      1. jmevr.TestjMonkeyVR.initTestScene(TestjMonkeyVR.java:85)
      2. jmevr.TestjMonkeyVR.simpleInitApp(TestjMonkeyVR.java:74)
      2 frames
    5. jmevr.app
      VRApplication.initialize
      1. jmevr.app.VRApplication.initialize(VRApplication.java:1094)
      1 frame
    6. com.jme3.system
      LwjglWindow.create
      1. com.jme3.system.lwjgl.LwjglWindow.initInThread(LwjglWindow.java:346)
      2. com.jme3.system.lwjgl.LwjglWindow.run(LwjglWindow.java:447)
      3. com.jme3.system.lwjgl.LwjglWindow.create(LwjglWindow.java:297)
      3 frames
    7. jmevr.app
      VRApplication.start
      1. jmevr.app.VRApplication.start(VRApplication.java:629)
      2. jmevr.app.VRApplication.start(VRApplication.java:604)
      2 frames
    8. jmevr
      TestjMonkeyVR.main
      1. jmevr.TestjMonkeyVR.main(TestjMonkeyVR.java:62)
      1 frame