Searched on Google with the first line of a JAVA stack trace?

We can recommend more relevant solutions and speed up debugging when you paste your entire stack trace with the exception message. Try a sample exception.

Recommended solutions based on your search

Solutions on the web

via GitHub by Wound
, 1 year ago
Textures/Sky/Bright/spheremap.png (Flipped)
via Game Development by Thijser
, 1 year ago
/home/glados/codes/3/assets/Textures/map/oldParchment.jpg (Flipped) (Mipmapped)
via GitHub by laenion
, 1 year ago
Textures/LoadingScreen-Japanese/LoadingScreen1600x1200.png (Flipped)
com.jme3.asset.AssetNotFoundException: Textures/Sky/Bright/spheremap.png (Flipped)	at com.jme3.asset.DesktopAssetManager.loadAsset(DesktopAssetManager.java:370)	at com.jme3.asset.DesktopAssetManager.loadTexture(DesktopAssetManager.java:390)	at com.jme3.util.SkyFactory.createSky(SkyFactory.java:292)	at jmevr.TestjMonkeyVR.initTestScene(TestjMonkeyVR.java:85)	at jmevr.TestjMonkeyVR.simpleInitApp(TestjMonkeyVR.java:74)	at jmevr.app.VRApplication.initialize(VRApplication.java:1094)	at com.jme3.system.lwjgl.LwjglWindow.initInThread(LwjglWindow.java:346)	at com.jme3.system.lwjgl.LwjglWindow.run(LwjglWindow.java:447)	at com.jme3.system.lwjgl.LwjglWindow.create(LwjglWindow.java:297)	at jmevr.app.VRApplication.start(VRApplication.java:629)	at jmevr.app.VRApplication.start(VRApplication.java:604)	at jmevr.TestjMonkeyVR.main(TestjMonkeyVR.java:62)