java.lang.IllegalStateException: Queue full

GitHub | axc | 1 month ago
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    java.lang.IllegalStateException: Queue full

    GitHub | 1 month ago | axc
    java.lang.IllegalStateException: Queue full
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    visitDeathSignal of nonexistent robot

    GitHub | 1 year ago | uldivad9
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    GitHub comment 345#271963835

    GitHub | 1 month ago | BrianGuo
    battlecode.instrumenter.InstrumentationException: ILLEGAL Team is known to have errors
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Root Cause Analysis

  1. java.lang.IllegalStateException

    Queue full

    at java.util.AbstractQueue.add()
  2. Java RT
    ArrayBlockingQueue.add
    1. java.util.AbstractQueue.add(AbstractQueue.java:98)
    2. java.util.concurrent.ArrayBlockingQueue.add(ArrayBlockingQueue.java:312)
    2 frames
  3. battlecode.server
    GameMaker$MatchMaker.makeRound
    1. battlecode.server.NetServer.addEvent(NetServer.java:99)
    2. battlecode.server.GameMaker.createEvent(GameMaker.java:217)
    3. battlecode.server.GameMaker.access$100(GameMaker.java:34)
    4. battlecode.server.GameMaker$MatchMaker.makeRound(GameMaker.java:467)
    4 frames
  4. battlecode.world
    GameWorld.runRound
    1. battlecode.world.GameWorld.runRound(GameWorld.java:115)
    1 frame
  5. battlecode.server
    Main.main
    1. battlecode.server.Server.runMatch(Server.java:254)
    2. battlecode.server.Server.run(Server.java:168)
    3. battlecode.server.Main.runHeadless(Main.java:77)
    4. battlecode.server.Main.run(Main.java:109)
    5. battlecode.server.Main.main(Main.java:119)
    5 frames