java.lang.OutOfMemoryError

GitHub | contriteobserver | 1 month ago
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    Stack Overflow | 3 weeks ago | GlassExplorer89
    java.lang.OutOfMemoryError: Failed to allocate a 54039108 byte allocation with 179088 free bytes
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    Why does jar library work in Eclipse but not Android Studio?

    Stack Overflow | 8 months ago | Steve C.
    java.lang.UnsatisfiedLinkError: Couldn't load bufferutil from loader dalvik.system.PathClassLoader[DexPathList[[zip file "/data/app/com.pspdemocenter.graffitilwp-1.apk"],nativeLibraryDirectories=[/data/app-lib/com.pspdemocenter.graffitilwp-1, /vendor/lib, /system/lib]]]: findLibrary returned null
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Root Cause Analysis

  1. java.lang.OutOfMemoryError

    No message provided

    at dalvik.system.VMRuntime.newNonMovableArray()
  2. Android Platform
    VMRuntime.newNonMovableArray
    1. dalvik.system.VMRuntime.newNonMovableArray(Native Method)
    1 frame
  3. Java RT
    ByteBuffer.allocateDirect
    1. java.nio.MemoryBlock.allocate(MemoryBlock.java:125)
    2. java.nio.ByteBuffer.allocateDirect(ByteBuffer.java:72)
    2 frames
  4. org.rajawali3d
    Object3D.setData
    1. org.rajawali3d.Geometry3D.setTextureCoords(Geometry3D.java:843)
    2. org.rajawali3d.Geometry3D.setTextureCoords(Geometry3D.java:833)
    3. org.rajawali3d.Geometry3D.setData(Geometry3D.java:458)
    4. org.rajawali3d.Object3D.setData(Object3D.java:160)
    5. org.rajawali3d.Object3D.setData(Object3D.java:153)
    5 frames
  5. org.rajawali3d.loader
    LoaderOBJ.parse
    1. org.rajawali3d.loader.LoaderOBJ.parse(LoaderOBJ.java:355)
    1 frame
  6. com.tveon.komixstream
    RoseActivity$RoseRenderer.initScene
    1. com.tveon.komixstream.rosespike.RoseActivity$RoseRenderer.initScene(RoseActivity.java:60)
    1 frame
  7. org.rajawali3d.renderer
    Renderer.onRenderSurfaceSizeChanged
    1. org.rajawali3d.renderer.Renderer.onRenderSurfaceSizeChanged(Renderer.java:351)
    1 frame
  8. org.rajawali3d.view
    SurfaceView$RendererDelegate.onSurfaceChanged
    1. org.rajawali3d.view.SurfaceView$RendererDelegate.onSurfaceChanged(SurfaceView.java:232)
    1 frame
  9. Android Platform
    GLSurfaceView$GLThread.run
    1. android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1520)
    2. android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1248)
    2 frames