java.lang.RuntimeException: No OpenGL context found in the current thread.

jmonkeyengine.org | 3 months ago
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    Root Cause Analysis

    1. java.lang.RuntimeException

      No OpenGL context found in the current thread.

      at org.lwjgl.opengl.GLContext.getCapabilities()
    2. Lighweight Java Game Library
      Display.setVSyncEnabled
      1. org.lwjgl.opengl.GLContext.getCapabilities(GLContext.java:124)
      2. org.lwjgl.opengl.GL11.glGetError(GL11.java:1289)
      3. org.lwjgl.opengl.Util.checkGLError(Util.java:57)
      4. org.lwjgl.opengl.WindowsContextImplementation.setSwapInterval(WindowsContextImplementation.java:113)
      5. org.lwjgl.opengl.ContextGL.setSwapInterval(ContextGL.java:232)
      6. org.lwjgl.opengl.DrawableGL.setSwapInterval(DrawableGL.java:86)
      7. org.lwjgl.opengl.Display.setSwapInterval(Display.java:1120)
      8. org.lwjgl.opengl.Display.setVSyncEnabled(Display.java:1133)
      8 frames
    3. com.jme3.system
      LwjglAbstractDisplay.run
      1. com.jme3.system.lwjgl.LwjglCanvas.createContext(LwjglCanvas.java:462)
      2. com.jme3.system.lwjgl.LwjglCanvas.restoreCanvas(LwjglCanvas.java:267)
      3. com.jme3.system.lwjgl.LwjglCanvas.runLoop(LwjglCanvas.java:196)
      4. com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:228)
      4 frames
    4. Java RT
      Thread.run
      1. java.lang.Thread.run(Thread.java:745)
      1 frame