java.lang.StackOverflowError

There are no available Samebug tips for this exception. Do you have an idea how to solve this issue? A short tip would help users who saw this issue last week.

  • Saving issues
    via GitHub by omegadmm
    ,
  • GitHub comment 620#216077497
    via GitHub by simon816
    ,
  • GitHub comment 626#141181597
    via GitHub by L4BORG
    ,
  • Console spam (ChunkUnloadEvent)
    via GitHub by RikoDEV
    ,
  • MInecraft Server Problem! Hilfe! Hamachi Server
    via by Unknown author,
  • {panel:title=Mod note|borderStyle=dashed|borderColor=#ccc|titleBGColor=#F7D6C1|bgColor=#FFFFCE} This issue is about crashing in normal / amplified / customized worlds when updating water and/or lava. Issues about crashing in superflat worlds with blocks needing a support layer is MC-93162 {panel} I was in Survival with cheats on (gamemode 1 at time of crash) and I was teleporting to possible village locations that AMIDST-3.3 had shown on its map of seed #1, default biomes. I was at 4656, 80, 4320 and was trying to teleport to 2576, 80, 4336 and I crashed when Minecraft tried to load the terrain. A 2nd attempt resulted in the same crash. The 3rd time I tried to fly there and when I was near the possible village I saw a savanna plateau just before I crashed. I had seen in another savanna an area where the plateau had gone past the clouds and a floating island way past cloud level but not where it would break the height limit. I don't have a screen shot of the area where I crashed but I have one of the other savanna plateau with the island that went past the clouds Additionally here is something of value I found in the launcher that's not in the crash reports {code} Client> 2013-09-21 12:25:13 [SERVER] [INFO] Saving and pausing game... Client> 2013-09-21 12:25:13 [SERVER] [INFO] Saving chunks for level 'Seed no1'/Overworld Client> 2013-09-21 12:25:13 [SERVER] [INFO] Saving chunks for level 'Seed no1'/Nether Client> 2013-09-21 12:25:13 [SERVER] [INFO] Saving chunks for level 'Seed no1'/The End Client> 2013-09-21 12:26:00 [SERVER] [WARNING] Can't keep up! Did the system time change, or is the server overloaded? Client> 2013-09-21 12:26:47 [SERVER] [WARNING] Can't keep up! Did the system time change, or is the server overloaded? Client> Warning: Clientside chunk ticking took 104 ms Client> Warning: Clientside chunk ticking took 261 ms Client> Warning: Clientside chunk ticking took 185 ms Client> 2013-09-21 12:27:31 [SERVER] [WARNING] Can't keep up! Did the system time change, or is the server overloaded? Client> 2013-09-21 12:28:18 [SERVER] [WARNING] Can't keep up! Did the system time change, or is the server overloaded? Client> Warning: Clientside chunk ticking took 147 ms Client> Warning: Clientside chunk ticking took 152 ms Client> Warning: Clientside chunk ticking took 195 ms Client> Warning: Clientside chunk ticking took 206 ms Client> s: Exception while updating neighbours {code}
    via by Chris Beavans,
  • {panel:title=Mod note|borderStyle=dashed|borderColor=#ccc|titleBGColor=#F7D6C1|bgColor=#FFFFCE} This issue is about crashing in normal / amplified / customized worlds when updating water and/or lava. Issues about crashing in superflat worlds with blocks needing a support layer is MC-93162 {panel} I was in Survival with cheats on (gamemode 1 at time of crash) and I was teleporting to possible village locations that AMIDST-3.3 had shown on its map of seed #1, default biomes. I was at 4656, 80, 4320 and was trying to teleport to 2576, 80, 4336 and I crashed when Minecraft tried to load the terrain. A 2nd attempt resulted in the same crash. The 3rd time I tried to fly there and when I was near the possible village I saw a savanna plateau just before I crashed. I had seen in another savanna an area where the plateau had gone past the clouds and a floating island way past cloud level but not where it would break the height limit. I don't have a screen shot of the area where I crashed but I have one of the other savanna plateau with the island that went past the clouds Additionally here is something of value I found in the launcher that's not in the crash reports {code} Client> 2013-09-21 12:25:13 [SERVER] [INFO] Saving and pausing game... Client> 2013-09-21 12:25:13 [SERVER] [INFO] Saving chunks for level 'Seed no1'/Overworld Client> 2013-09-21 12:25:13 [SERVER] [INFO] Saving chunks for level 'Seed no1'/Nether Client> 2013-09-21 12:25:13 [SERVER] [INFO] Saving chunks for level 'Seed no1'/The End Client> 2013-09-21 12:26:00 [SERVER] [WARNING] Can't keep up! Did the system time change, or is the server overloaded? Client> 2013-09-21 12:26:47 [SERVER] [WARNING] Can't keep up! Did the system time change, or is the server overloaded? Client> Warning: Clientside chunk ticking took 104 ms Client> Warning: Clientside chunk ticking took 261 ms Client> Warning: Clientside chunk ticking took 185 ms Client> 2013-09-21 12:27:31 [SERVER] [WARNING] Can't keep up! Did the system time change, or is the server overloaded? Client> 2013-09-21 12:28:18 [SERVER] [WARNING] Can't keep up! Did the system time change, or is the server overloaded? Client> Warning: Clientside chunk ticking took 147 ms Client> Warning: Clientside chunk ticking took 152 ms Client> Warning: Clientside chunk ticking took 195 ms Client> Warning: Clientside chunk ticking took 206 ms Client> s: Exception while updating neighbours {code} h3. How to reproduce From MC-104804 Amplified generation with the following seed {noformat} 6455076524068966402 {noformat} h3. Debugging info [^MC-32168 Amplified seed 6455076524068966402 method calls.txt] includes the method calls for an amplified world with the seed {{6455076524068966402}} before the crash. Format is: {noformat} X Y Z ACTION/METHOD BLOCK_ID LEVEL {noformat} where {{BLOCK TICK}} as {{ACTION}} is when the world generation updates a block after it placed it. Therefor the actions after the last {{BLOCK TICK}} are the interesting ones. All updates are immediately during generation ({{net.minecraft.world.World.immediateBlockTick(BlockPos, IBlockState, Random)}}), so in general changing this to have them be scheduled might solve this problem.
    via by Chris Beavans,
    • java.lang.StackOverflowError at java.lang.ClassLoader.defineClass1(Native Method)[?:1.8.0_121] at java.lang.ClassLoader.defineClass(Unknown Source)[?:1.8.0_121] at java.security.SecureClassLoader.defineClass(Unknown Source)[?:1.8.0_121] at java.net.URLClassLoader.defineClass(Unknown Source)[?:1.8.0_121] at java.net.URLClassLoader.access$100(Unknown Source)[?:1.8.0_121] at java.net.URLClassLoader$1.run(Unknown Source)[?:1.8.0_121] at java.net.URLClassLoader$1.run(Unknown Source)[?:1.8.0_121] at java.security.AccessController.doPrivileged(Native Method)[?:1.8.0_121] at java.net.URLClassLoader.findClass(Unknown Source)[?:1.8.0_121] at java.lang.ClassLoader.loadClass(Unknown Source)[?:1.8.0_121] at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)[?:1.8.0_121] at java.lang.ClassLoader.loadClass(Unknown Source)[?:1.8.0_121] at org.apache.logging.log4j.core.impl.Log4jLogEvent.<init>(Log4jLogEvent.java:114)[log4j-core-2.0-beta9.jar:2.0-beta9] at org.apache.logging.log4j.core.impl.Log4jLogEvent.<init>(Log4jLogEvent.java:90)[log4j-core-2.0-beta9.jar:2.0-beta9] at org.apache.logging.log4j.core.impl.DefaultLogEventFactory.createEvent(DefaultLogEventFactory.java:49)[log4j-core-2.0-beta9.jar:2.0-beta9] at org.apache.logging.log4j.core.config.LoggerConfig.log(LoggerConfig.java:365)[log4j-core-2.0-beta9.jar:2.0-beta9] at org.apache.logging.log4j.core.Logger.log(Logger.java:110)[log4j-core-2.0-beta9.jar:2.0-beta9] at org.apache.logging.log4j.spi.AbstractLogger.log(AbstractLogger.java:1448)[log4j-api-2.0-beta9.jar:2.0-beta9] at net.minecraftforge.fml.relauncher.FMLRelaunchLog.log(FMLRelaunchLog.java:92)[forge-1.11.2-13.20.0.2226.jar:?] at net.minecraftforge.fml.common.FMLLog.log(FMLLog.java:47)[FMLLog.class:?] at net.minecraftforge.fml.common.eventhandler.EventBus.handleException(EventBus.java:199)[EventBus.class:?] at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:190)[EventBus.class:?] at net.minecraft.world.World.func_72838_d(World.java:1198)[ajs.class:?] at net.minecraft.world.WorldServer.func_72838_d(WorldServer.java:1066)[lw.class:?] at funwayguy.epicsiegemod.handlers.entities.GeneralEntityHandler.onEntitySpawn(GeneralEntityHandler.java:105)[GeneralEntityHandler.class:?] at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_22GeneralEntityHandler_onEntitySpawn_EntityJoinWorldEvent.invoke(.dynamic)[?:?] at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90)[ASMEventHandler.class:?] at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:185)[EventBus.class:?] at net.minecraft.world.World.func_72838_d(World.java:1198)[ajs.class:?] at net.minecraft.world.WorldServer.func_72838_d(WorldServer.java:1066)[lw.class:?] at funwayguy.epicsiegemod.handlers.entities.GeneralEntityHandler.onEntitySpawn(GeneralEntityHandler.java:105)[GeneralEntityHandler.class:?] at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_22_GeneralEntityHandler_onEntitySpawn_EntityJoinWorldEvent.invoke(.dynamic)[?:?] at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90)[ASMEventHandler.class:?] at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:185)[EventBus.class:?]

    Users with the same issue

    musketyr
    musketyr6 times, last one,
    raytest
    raytest2 times, last one,
    Unknown visitor1 times, last one,
    Unknown visitor1 times, last one,
    Unknown visitor1 times, last one,
    9 more bugmates