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    via github.com by Unknown author

    For most cases,recommend that you use the Glide library to fetch, decode, and display bitmaps in your app. Glide abstracts out most of the complexity in handling these and other tasks related to working with bitmaps and other images on Android.

Solutions on the web

via Stack Overflow by sinfils
, 1 year ago
===============BEGIN PICASSO STATS =============== 08-11 06:52:44.366 28898-28898/com.s W/System.err: Memory Cache Stats 08-11 06:52:44.366 28898-28898/com.ss W/System.err: Max Cache Size: 9586980 08-11 06:52:44.366 28898-28898/com.s W/System.err
via Stack Overflow by nathanielwolf
, 1 year ago
===============BEGIN PICASSO STATS =============== Memory Cache Stats Max Cache Size: 19173961 Cache Size: 17988408 Cache % Full: 94 Cache Hits: 228 Cache Misses: 244 Network Stats Download Count: 131 Total Download Size: 3375735
java.lang.OutOfMemoryError: 	at android.graphics.BitmapFactory.nativeDecodeStream(Native Method)	at android.graphics.BitmapFactory.decodeStreamInternal(BitmapFactory.java:613)	at android.graphics.BitmapFactory.decodeStream(BitmapFactory.java:589)	at com.squareup.picasso.BitmapHunter.decodeStream(BitmapHunter.java:142)	at com.squareup.picasso.BitmapHunter.hunt(BitmapHunter.java:217)	at com.squareup.picasso.BitmapHunter.run(BitmapHunter.java:159)	at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:422)	at java.util.concurrent.FutureTask.run(FutureTask.java:237)	at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1112)	at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:587)	at java.lang.Thread.run(Thread.java:841)	at com.squareup.picasso.Utils$PicassoThread.run(Utils.java:411)